Master Duel Cup - Merry Christmas

Master Duel Cup - Merry Christmas

Created By:

F a i r y (50172643)

Tournament Rules

Maximum number of duelist: 64

👉 Để đăng kí bạn phải tạo tài khoản tại trang web này.
👉 Email xác nhận khi tạo tài khoản sẽ được về email của bạn. Hãy nhớ check hòm thư spam, rác, quản cáo, vv nhé.
👉 Video hướng dẫn đăng ký tài khoản: hướng dẫn
👉 Video hướng dẫn đăng kí giải và nộp deck: hướng dẫn

Giải Master Duel Cup - MDC chính thức khai mở đăng ký như sau:
👉 Vào group discord: Vua Trò Đùa - Sức mạnh lá bài
👉 Vào kênh "GIẢI ĐẤU🏆" -> mục "📋┊đăng-kí"
👉 Để lại tin nhắn: Tên + "đăng ký giải MDC"
👉 Link discord kênh đăng kí: lấy role
👉 Lưu ý các bạn hãy chỉnh tên ingame = tên discord = tên tài khoản Web để BTC tiện quản lý.
⭐️⭐️⭐️ Xin lưu ý: các bạn hãy chắc chắn thời gian có thể tham gia được để tránh mọi trường hợp rút lui giữa chừng.

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RULE:
👉 Deck tự do. Banlist theo Banlist của Master Duel kèm Banlist của giải đấu.
👉 Deck nộp ngay trên web ygovietnam.com sau khi đăng ký như link hướng dẫn.
👉 Mỗi người được 1 deck duy nhất (gồm Main Deck (40-60) + 1 Extra Deck (0-15). Tới ngày thi đấu ai chưa nộp deck bị tính là phạm quy.
👉 Hình thức thi đấu: BO1 loại trực tiếp (không side deck). Chung kết BO3.
👉 Thời gian thi đấu là T7 hoặc CN hằng tuần, từ 20h00 hoặc tuỳ tình hình cụ thể.
👉 Đấu thủ phải có mặt trước khi trận đấu bắt đầu. Sau 10p kể từ khi bắt đầu nếu không có mặt sẽ tính thua.
👉 Trường hợp mất kết nối, đối thủ của người mất kết nối sẽ có quyền quyết định kết quả trận Duel.
👉 Quyết định của BTC sẽ là quyết định cuối cùng cho mọi trận đấu.




Tournament Details

**Giải đấu sẽ được tổ chức vào 20h00 ngày 29/12/2024 và được trực tiếp trên kênh youtube Vua Trò Đùa.**

Banlist chính thức của giải đấu (kèm banlist MD)

Không có mô tả.

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Giải thưởng:
🥇 top 1: 500k + 5 card real random
🥈 top 2: 300k + 5 card real random
🥉 top 3+4: 100k + 5 card real random

*** Lưu ý: giải thưởng có thể thay đổi chút đỉnh tuỳ thuộc lượng tài trợ. ***

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Các bạn có hảo ý muốn tài trợ cho giải hãy liên hệ Admin Vua Trò Đùa hoặc Page Vua Trò Đùa

Xin cảm ơn sự tài trợ chính đến từ:
⭐️Page Vua Trò Đùa
⭐️ ygovietnam.com
⭐️ FB Master Duel Việt Nam
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Tournament result and statistic










Award-winning Decks


1/🥇 First Place

TruongTGX (07631452)

Need 29 UR

UR Rarity
Dinomorphia Therizia3 card
UR Rarity
Dinomorphia Kentregina2 card
UR Rarity
Dinomorphia Rexterm2 card
UR Rarity
S:P Little Knight1 card
UR Rarity
Odd-Eyes Arcray Dragon1 card
UR Rarity
Supreme King Z-ARC1 card
UR Rarity
Crystal Clear Wing Synchro Dragon1 card
UR Rarity
Psychic End Punisher1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Evolzar Dolkka1 card
UR Rarity
Evolzar Laggia1 card
UR Rarity
Fossil Dig1 card
UR Rarity
Dinomorphia Domain2 card
UR Rarity
Infinite Impermanence1 card
UR Rarity
Iron Thunder2 card
UR Rarity
Solemn Judgment3 card
UR Rarity
Soul of the Supreme King3 card

Main: 40 Extra: 15

SR Rarity
2 cardD.D. Crow
SR Rarity
2 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


N Rarity
2 cardDinomorphia Diplos
N Rarity
2 cardDinomorphia Diplos
Dinomorphia Diplos
DARK 4
Dinomorphia Diplos
  • ATK:

  • 1000

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can send 1 "Dinomorphia" card from your Deck to the GY, then if your LP are 2000 or less, inflict 500 damage to your opponent. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Diplos". You can only use each effect of "Dinomorphia Diplos" once per turn.


UR Rarity
3 cardDinomorphia Therizia
UR Rarity
3 cardDinomorphia Therizia
Dinomorphia Therizia
DARK 4
Dinomorphia Therizia
  • ATK:

  • 1500

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can Set 1 "Dinomorphia" Trap directly from your Deck to your Spell & Trap Zone, then if your LP are 2000 or less, this card gains 500 ATK. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Therizia". You can only use each effect of "Dinomorphia Therizia" once per turn.


SR Rarity
2 cardDroll & Lock Bird
SR Rarity
2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


SR Rarity
1 cardMiscellaneousaurus
SR Rarity
1 cardMiscellaneousaurus
Miscellaneousaurus
FIRE 4
Miscellaneousaurus
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
1 cardFossil Dig
UR Rarity
1 cardFossil Dig
Fossil Dig
Spell Normal
Fossil Dig

    Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


    SR Rarity
    1 cardPot of Duality
    SR Rarity
    1 cardPot of Duality
    Pot of Duality
    Spell Normal
    Pot of Duality

      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




      Tag(s):

      SR Rarity
      1 cardAnti-Spell Fragrance
      SR Rarity
      1 cardAnti-Spell Fragrance
      Anti-Spell Fragrance
      Trap Continuous
      Anti-Spell Fragrance

        Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


        R Rarity
        2 cardDinomorphia Alert
        R Rarity
        2 cardDinomorphia Alert
        Dinomorphia Alert
        Trap Normal
        Dinomorphia Alert

          Pay half your LP; Special Summon up to 2 "Dinomorphia" monsters from your GY whose total Levels equal 8 or less, but you cannot declare an attack with them this turn, also you cannot Special Summon for the rest of this turn, except "Dinomorphia" monsters. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Alert" per turn.


          N Rarity
          1 cardDinomorphia Brute
          N Rarity
          1 cardDinomorphia Brute
          Dinomorphia Brute
          Trap Normal
          Dinomorphia Brute

            Pay half your LP; destroy 1 "Dinomorphia" monster you control and 1 card your opponent controls. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Brute" per turn.


            UR Rarity
            2 cardDinomorphia Domain
            UR Rarity
            2 cardDinomorphia Domain
            Dinomorphia Domain
            Trap Normal
            Dinomorphia Domain

              During the Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" Fusion Monster from your Extra Deck, using monsters from your hand, Deck, or field as material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Domain" per turn.


              SR Rarity
              3 cardDinomorphia Frenzy
              SR Rarity
              3 cardDinomorphia Frenzy
              Dinomorphia Frenzy
              Trap Normal
              Dinomorphia Frenzy

                During your opponent's Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" Fusion Monster from your Extra Deck, using only 1 monster from your Deck and 1 monster from your Extra Deck as Fusion Material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Frenzy" per turn.


                SR Rarity
                2 cardDinomorphia Intact
                SR Rarity
                2 cardDinomorphia Intact
                Dinomorphia Intact
                Trap Counter
                Dinomorphia Intact

                  When a monster effect is activated, while you control a "Dinomorphia" card: Pay half your LP; negate the activation, and if you do, destroy that monster, also whenever you take battle damage this turn, the damage taken becomes half your LP at that time. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Intact" per turn.


                  R Rarity
                  1 cardDinomorphia Sonic
                  R Rarity
                  1 cardDinomorphia Sonic
                  Dinomorphia Sonic
                  Trap Counter
                  Dinomorphia Sonic

                    When your opponent activates a Spell/Trap Card, while you control a "Dinomorphia" monster: Pay half your LP; negate the activation, and if you do, destroy that card, then, destroy 1 "Dinomorphia" monster you control. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Sonic" per turn.


                    N Rarity
                    2 cardFerret Flames
                    N Rarity
                    2 cardFerret Flames
                    Ferret Flames
                    Trap Normal
                    Ferret Flames

                      If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Make your opponent shuffle monsters they control into the Deck (their choice), so that the combined ATK of the remaining monsters they control becomes less than or equal to your LP.


                      UR Rarity
                      1 cardInfinite Impermanence
                      UR Rarity
                      1 cardInfinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                        UR Rarity
                        2 cardIron Thunder
                        UR Rarity
                        2 cardIron Thunder
                        Iron Thunder
                        Trap Counter
                        Iron Thunder

                          When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.


                          UR Rarity
                          3 cardSolemn Judgment
                          UR Rarity
                          3 cardSolemn Judgment
                          Solemn Judgment
                          Trap Counter
                          Solemn Judgment

                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                            Tag(s):

                            UR Rarity
                            3 cardSoul of the Supreme King
                            UR Rarity
                            3 cardSoul of the Supreme King
                            Soul of the Supreme King
                            Trap Normal
                            Soul of the Supreme King

                              Pay half your LP; Special Summon 1 "Supreme King Z-ARC" from your Extra Deck, ignoring its Summoning conditions, but negate its effects. It is returned to the Extra Deck during the End Phase of the next turn. When your opponent activates a Spell Card or effect: You can banish this card from your GY and 1 "Supreme King Z-ARC" from your face-up Monster Zone; Special Summon up to 1 each "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" monsters from your hand, Deck, Extra Deck, and/or GY.


                              SR Rarity
                              2 cardTrap Trick
                              SR Rarity
                              2 cardTrap Trick
                              Trap Trick
                              Trap Normal
                              Trap Trick

                                Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                R Rarity
                                1 cardBrave-Eyes Pendulum Dragon
                                R Rarity
                                1 cardBrave-Eyes Pendulum Dragon
                                Brave-Eyes Pendulum Dragon
                                DARK 8
                                Brave-Eyes Pendulum Dragon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2000


                                1 "Pendulum Dragon" monster + 1 Warrior-Type monster When this card is Fusion Summoned: You can change the ATK of all face-up monsters your opponent currently controls to 0, also, for the rest of this turn, other monsters you control cannot attack. Negate the activated effects of monsters with 0 ATK. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                                UR Rarity
                                2 cardDinomorphia Kentregina
                                UR Rarity
                                2 cardDinomorphia Kentregina
                                Dinomorphia Kentregina
                                DARK 6
                                Dinomorphia Kentregina
                                • ATK:

                                • 4000

                                • DEF:

                                • 0


                                2 "Dinomorphia" monsters with different names Loses ATK equal to your LP. You can only use each of the following effects of "Dinomorphia Kentregina" once per turn. During the Main Phase (Quick Effect): You can pay half your LP and banish 1 "Dinomorphia" Normal Trap from your GY; this effect becomes that Trap's effect when that card is activated. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY.


                                UR Rarity
                                2 cardDinomorphia Rexterm
                                UR Rarity
                                2 cardDinomorphia Rexterm
                                Dinomorphia Rexterm
                                DARK 8
                                Dinomorphia Rexterm
                                • ATK:

                                • 3000

                                • DEF:

                                • 0


                                1 "Dinomorphia" Fusion Monster + 1 "Dinomorphia" monster Your opponent cannot activate the effects of monsters they control that have ATK greater than or equal to your LP. You can only use each of the following effects of "Dinomorphia Rexterm" once per turn. (Quick Effect): You can pay half your LP; the ATK of all monsters your opponent currently controls become equal to your LP, until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 6 or lower "Dinomorphia" monster from your GY.


                                SR Rarity
                                3 cardDinomorphia Stealthbergia
                                SR Rarity
                                3 cardDinomorphia Stealthbergia
                                Dinomorphia Stealthbergia
                                DARK 6
                                Dinomorphia Stealthbergia
                                • ATK:

                                • 0

                                • DEF:

                                • 2500


                                2 "Dinomorphia" monsters with different names While your LP are 2000 or less, you do not pay LP to activate Trap Cards or "Dinomorphia" monster effects. You can only use each of the following effects of "Dinomorphia Stealthbergia" once per turn. When your opponent activates a monster effect (Quick Effect): You can inflict damage to your opponent equal to that monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY.


                                UR Rarity
                                1 cardS:P Little Knight
                                UR Rarity
                                1 cardS:P Little Knight
                                S:P Little Knight
                                DARK
                                S:P Little Knight
                                • ATK:

                                • 1600

                                • LINK-2

                                Link Arrow:

                                Left

                                Right


                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                UR Rarity
                                1 cardOdd-Eyes Arcray Dragon
                                UR Rarity
                                1 cardOdd-Eyes Arcray Dragon
                                Odd-Eyes Arcray Dragon
                                LIGHT 1213
                                Odd-Eyes Arcray Dragon
                                • ATK:

                                • 4000

                                • DEF:

                                • 4000


                                [ Pendulum Effect ] If you have 2 cards in your Pendulum Zone: You can Special Summon this card, then you can shuffle 1 card from your Pendulum Zone into the Deck, then, if it returned to your Extra Deck, you can Special Summon it, ignoring its Summoning conditions. You can only use this effect of "Supreme Celestial King Odd-Eyes Arc-Ray Dragon" once per turn. [ Monster Effect ] 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) (This card is always treated as "Supreme King Z-ARC".) This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 12 DARK "Supreme King Z-ARC". If this card is Special Summoned from the Extra Deck: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


                                UR Rarity
                                1 cardSupreme King Z-ARC
                                UR Rarity
                                1 cardSupreme King Z-ARC
                                Supreme King Z-ARC
                                DARK 121
                                Supreme King Z-ARC
                                • ATK:

                                • 4000

                                • DEF:

                                • 4000


                                [ Pendulum Effect ] Fusion, Synchro, and Xyz Monsters your opponent controls cannot activate their effects. Once per turn, when a card(s) is added from the Main Deck to your opponent's hand (except during the Draw Phase or the Damage Step): You can destroy that card(s). [ Monster Effect ] 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) Must be Fusion Summoned. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Supreme King Dragon" monster from your Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


                                UR Rarity
                                1 cardCrystal Clear Wing Synchro Dragon
                                UR Rarity
                                1 cardCrystal Clear Wing Synchro Dragon
                                Crystal Clear Wing Synchro Dragon
                                WIND 10
                                Crystal Clear Wing Synchro Dragon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster Once per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.


                                UR Rarity
                                1 cardPsychic End Punisher
                                UR Rarity
                                1 cardPsychic End Punisher
                                Psychic End Punisher
                                LIGHT 11
                                Psychic End Punisher
                                • ATK:

                                • 3500

                                • DEF:

                                • 3500


                                1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                UR Rarity
                                1 cardEvolzar Dolkka
                                UR Rarity
                                1 cardEvolzar Dolkka
                                Evolzar Dolkka
                                FIRE
                                Evolzar Dolkka
                                • ATK:

                                • 2300

                                • DEF:

                                • 1700


                                2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                                UR Rarity
                                1 cardEvolzar Laggia
                                UR Rarity
                                1 cardEvolzar Laggia
                                Evolzar Laggia
                                FIRE
                                Evolzar Laggia
                                • ATK:

                                • 2400

                                • DEF:

                                • 2000


                                2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                                2/🥈 Second Place

                                Yuuki (35716042)

                                Need 37 UR

                                UR Rarity
                                Astellar of the White Forest3 card
                                UR Rarity
                                Albion the Branded Dragon1 card
                                UR Rarity
                                Red-Eyes Dark Dragoon1 card
                                UR Rarity
                                S:P Little Knight1 card
                                UR Rarity
                                Silhouhatte Rabbit1 card
                                UR Rarity
                                Underworld Goddess of the Closed World1 card
                                UR Rarity
                                Centur-Ion Auxila1 card
                                UR Rarity
                                Centur-Ion Legatia1 card
                                UR Rarity
                                Chaos Angel1 card
                                UR Rarity
                                Cosmic Blazar Dragon1 card
                                UR Rarity
                                Crimson Dragon1 card
                                UR Rarity
                                Diabell, Queen of the White Forest1 card
                                UR Rarity
                                Red Supernova Dragon1 card
                                UR Rarity
                                Ash Blossom & Joyous Spring3 card
                                UR Rarity
                                Centur-Ion Primera3 card
                                UR Rarity
                                Effect Veiler2 card
                                UR Rarity
                                Silvy of the White Forest2 card
                                UR Rarity
                                Called by the Grave2 card
                                UR Rarity
                                Emblema Oath3 card
                                UR Rarity
                                Tales of the White Forest1 card
                                UR Rarity
                                Toy Box3 card
                                UR Rarity
                                Infinite Impermanence3 card

                                Main: 45 Extra: 15

                                UR Rarity
                                3 cardAstellar of the White Forest
                                UR Rarity
                                3 cardAstellar of the White Forest
                                Astellar of the White Forest
                                LIGHT 2
                                Astellar of the White Forest
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 LIGHT Spellcaster Tuner from your Deck. If a Spell/Trap(s) is sent to your GY to activate a monster's effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Astellar of the White Forest" once per turn.


                                R Rarity
                                1 cardCentur-Ion Gargoyle II
                                R Rarity
                                1 cardCentur-Ion Gargoyle II
                                Centur-Ion Gargoyle II
                                DARK 8
                                Centur-Ion Gargoyle II
                                • ATK:

                                • 2000

                                • DEF:

                                • 3000


                                You can send 1 face-up "Centur-Ion" card you control to the GY; Special Summon this card from your hand, also you cannot Special Summon "Centur-Ion Gargoyle II" for the rest of this turn. If this card is sent to the GY as Synchro Material: You can add this card to your hand. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can reduce its Level by 4. You can only use each effect of "Centur-Ion Gargoyle II" once per turn.


                                SR Rarity
                                2 cardCentur-Ion Trudea
                                SR Rarity
                                2 cardCentur-Ion Trudea
                                Centur-Ion Trudea
                                DARK 4
                                Centur-Ion Trudea
                                • ATK:

                                • 1000

                                • DEF:

                                • 2000


                                During your Main Phase: You can place this card you control and 1 "Centur-Ion" monster from your hand or Deck, except "Centur-Ion Trudea", in your Spell & Trap Zones as face-up Continuous Traps, also you cannot Special Summon "Centur-Ion Trudea" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can increase its Level by 4. You can only use each effect of "Centur-Ion Trudea" once per turn.


                                SR Rarity
                                2 cardElzette of the White Forest
                                SR Rarity
                                2 cardElzette of the White Forest
                                Elzette of the White Forest
                                LIGHT 2
                                Elzette of the White Forest
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 "White Forest" monster from your Deck to your hand, except "Elzette of the White Forest". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Elzette of the White Forest" once per turn.


                                SR Rarity
                                3 cardToy Soldier
                                SR Rarity
                                3 cardToy Soldier
                                Toy Soldier
                                LIGHT 4
                                Toy Soldier
                                • ATK:

                                • 1500

                                • DEF:

                                • 1000


                                You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.


                                SR Rarity
                                1 cardToy Tank
                                SR Rarity
                                1 cardToy Tank
                                Toy Tank
                                LIGHT 4
                                Toy Tank
                                • ATK:

                                • 1000

                                • DEF:

                                • 2100


                                You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".


                                UR Rarity
                                3 cardAsh Blossom & Joyous Spring
                                UR Rarity
                                3 cardAsh Blossom & Joyous Spring
                                Ash Blossom & Joyous Spring
                                FIRE 3
                                Ash Blossom & Joyous Spring
                                • ATK:

                                • 0

                                • DEF:

                                • 1800


                                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                UR Rarity
                                3 cardCentur-Ion Primera
                                UR Rarity
                                3 cardCentur-Ion Primera
                                Centur-Ion Primera
                                LIGHT 4
                                Centur-Ion Primera
                                • ATK:

                                • 1600

                                • DEF:

                                • 1600


                                While this card is a Continuous Trap, Level 5 or higher "Centur-Ion" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Primera" once per turn. If this card is Normal or Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand, except "Centur-Ion Primera", also you cannot Special Summon "Centur-Ion Primera" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.


                                UR Rarity
                                2 cardEffect Veiler
                                UR Rarity
                                2 cardEffect Veiler
                                Effect Veiler
                                LIGHT 1
                                Effect Veiler
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                SR Rarity
                                1 cardRucia of the White Forest
                                SR Rarity
                                1 cardRucia of the White Forest
                                Rucia of the White Forest
                                LIGHT 4
                                Rucia of the White Forest
                                • ATK:

                                • 800

                                • DEF:

                                • 1500


                                If you control a "White Forest" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Rucia of the White Forest" once per turn.


                                UR Rarity
                                2 cardSilvy of the White Forest
                                UR Rarity
                                2 cardSilvy of the White Forest
                                Silvy of the White Forest
                                LIGHT 4
                                Silvy of the White Forest
                                • ATK:

                                • 1500

                                • DEF:

                                • 200


                                If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.


                                UR Rarity
                                2 cardCalled by the Grave
                                UR Rarity
                                2 cardCalled by the Grave
                                Called by the Grave
                                Spell Quick
                                Called by the Grave

                                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                  Tag(s):

                                  N Rarity
                                  1 cardCentur-Ion Bonds
                                  N Rarity
                                  1 cardCentur-Ion Bonds
                                  Centur-Ion Bonds
                                  Spell Quick
                                  Centur-Ion Bonds

                                    Place 1 "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap. If a "Centur-Ion" Synchro Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Centur-Ion" monster in your GY; place it in your Spell & Trap Zone as a face-up Continuous Trap. You can only use each effect of "Centur-Ion Bonds" once per turn.


                                    UR Rarity
                                    3 cardEmblema Oath
                                    UR Rarity
                                    3 cardEmblema Oath
                                    Emblema Oath
                                    Spell Quick
                                    Emblema Oath

                                      Activate 1 of these effects; ● Place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. For the rest of this turn, while you control that card, or any card with that same original name, you cannot Special Summon from the Extra Deck, except "Centur-Ion" monsters. ● Set 1 "Centur-Ion" Spell/Trap directly from your Deck. You can only activate 1 "Emblema Oath" per turn.


                                      N Rarity
                                      1 cardScourge of the White Forest
                                      N Rarity
                                      1 cardScourge of the White Forest
                                      Scourge of the White Forest
                                      Spell Quick
                                      Scourge of the White Forest

                                        Tribute 1 Synchro Monster, then target 1 face-up card on the field; negate its effects (until the end of this turn), then if you Tributed a "White Forest" Synchro Monster to activate this effect, you can Special Summon 1 Illusion monster from your GY. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Scourge of the White Forest" once per turn.


                                        SR Rarity
                                        3 cardStand Up Centur-Ion!
                                        SR Rarity
                                        3 cardStand Up Centur-Ion!
                                        Stand Up Centur-Ion!
                                        Spell Field
                                        Stand Up Centur-Ion!

                                          Cannot be destroyed by your opponent's card effects while you control a "Centur-Ion" Monster Card. You can only use each of the following effects of "Stand Up Centur-Ion!" once per turn. During your Main Phase, if this card was activated this turn: You can send 1 card from your hand to the GY; place 1 "Centur-Ion" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. If a monster(s) is Special Summoned, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a "Centur-Ion" monster.


                                          UR Rarity
                                          1 cardTales of the White Forest
                                          UR Rarity
                                          1 cardTales of the White Forest
                                          Tales of the White Forest
                                          Spell Normal
                                          Tales of the White Forest

                                            If you control an Illusion or Spellcaster monster: Add 1 "White Forest" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Tales of the White Forest" once per turn.


                                            UR Rarity
                                            3 cardToy Box
                                            UR Rarity
                                            3 cardToy Box
                                            Toy Box
                                            Spell Continuous
                                            Toy Box

                                              Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with "Toy" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.


                                              R Rarity
                                              1 cardWake Up Centur-Ion!
                                              R Rarity
                                              1 cardWake Up Centur-Ion!
                                              Wake Up Centur-Ion!
                                              Spell Quick
                                              Wake Up Centur-Ion!

                                                If a Monster Card is face-up in your Spell & Trap Zone: You can declare Level 4 or 8; Special Summon 1 "Centur-Ion Token" (Pyro/DARK/ATK 0/DEF 0) with the declared Level, but it cannot be used as Fusion or Link Material. During your Main Phase: You can banish this card from your GY; send 1 "Centur-Ion" card from your Deck to the GY, except "Wake Up Centur-Ion!". You can only use each effect of "Wake Up Centur-Ion!" once per turn.


                                                SR Rarity
                                                1 cardAngel Statue - Azurune
                                                SR Rarity
                                                1 cardAngel Statue - Azurune
                                                Angel Statue - Azurune
                                                Trap Continuous
                                                Angel Statue - Azurune

                                                  Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) Once per turn, when your opponent would Special Summon a monster(s) while this card is in your Monster Zone: You can send to the GY, 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.


                                                  N Rarity
                                                  1 cardCentur-Ion Phalanx
                                                  N Rarity
                                                  1 cardCentur-Ion Phalanx
                                                  Centur-Ion Phalanx
                                                  Trap Normal
                                                  Centur-Ion Phalanx

                                                    Target 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summon that banished monster to its owner's field. You can banish this card from your GY, then target 1 "Centur-Ion" Synchro Monster in your GY; Special Summon it, but it loses 1500 ATK. You can only use 1 "Centur-Ion Phalanx" effect per turn, and only once that turn.


                                                    SR Rarity
                                                    1 cardCentur-Ion True Awakening
                                                    SR Rarity
                                                    1 cardCentur-Ion True Awakening
                                                    Centur-Ion True Awakening
                                                    Trap Counter
                                                    Centur-Ion True Awakening

                                                      When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up Monster Card from your Spell & Trap Zone to the GY; negate the activation, and if you do, destroy that card. You can only activate 1 "Centur-Ion True Awakening" per turn.


                                                      UR Rarity
                                                      3 cardInfinite Impermanence
                                                      UR Rarity
                                                      3 cardInfinite Impermanence
                                                      Infinite Impermanence
                                                      Trap Normal
                                                      Infinite Impermanence

                                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                        SR Rarity
                                                        1 cardWoes of the White Forest
                                                        SR Rarity
                                                        1 cardWoes of the White Forest
                                                        Woes of the White Forest
                                                        Trap Normal
                                                        Woes of the White Forest

                                                          Special Summon 1 "White Forest" monster from your hand or Deck, then immediately after this effect resolves, you can Synchro Summon 1 "White Forest" Synchro Monster. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Woes of the White Forest" once per turn.


                                                          UR Rarity
                                                          1 cardAlbion the Branded Dragon
                                                          UR Rarity
                                                          1 cardAlbion the Branded Dragon
                                                          Albion the Branded Dragon
                                                          DARK 8
                                                          Albion the Branded Dragon
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2000


                                                          "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                                                          UR Rarity
                                                          1 cardRed-Eyes Dark Dragoon
                                                          UR Rarity
                                                          1 cardRed-Eyes Dark Dragoon
                                                          Red-Eyes Dark Dragoon
                                                          DARK 8
                                                          Red-Eyes Dark Dragoon
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2500


                                                          "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                                          UR Rarity
                                                          1 cardS:P Little Knight
                                                          UR Rarity
                                                          1 cardS:P Little Knight
                                                          S:P Little Knight
                                                          DARK
                                                          S:P Little Knight
                                                          • ATK:

                                                          • 1600

                                                          • LINK-2

                                                          Link Arrow:

                                                          Left

                                                          Right


                                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                          UR Rarity
                                                          1 cardSilhouhatte Rabbit
                                                          UR Rarity
                                                          1 cardSilhouhatte Rabbit
                                                          Silhouhatte Rabbit
                                                          LIGHT
                                                          Silhouhatte Rabbit
                                                          • ATK:

                                                          • 1500

                                                          • LINK-2

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                                                          UR Rarity
                                                          1 cardUnderworld Goddess of the Closed World
                                                          UR Rarity
                                                          1 cardUnderworld Goddess of the Closed World
                                                          Underworld Goddess of the Closed World
                                                          LIGHT
                                                          Underworld Goddess of the Closed World
                                                          • ATK:

                                                          • 3000

                                                          • LINK-5

                                                          Link Arrow:

                                                          Top

                                                          Top-Right

                                                          Right

                                                          Bottom

                                                          Bottom-Right


                                                          4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                          UR Rarity
                                                          1 cardCentur-Ion Auxila
                                                          UR Rarity
                                                          1 cardCentur-Ion Auxila
                                                          Centur-Ion Auxila
                                                          DARK 12
                                                          Centur-Ion Auxila
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 3000


                                                          1 Tuner + 1+ non-Tuner monsters Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of "Centur-Ion Auxila" once per turn. If this card is Special Summoned: You can add 1 "Centur-Ion" card from your Deck to your hand. During the End Phase: You can place 1 of your non-Synchro "Centur-Ion" monsters that is banished or in your GY, in your Spell & Trap Zone as a face-up Continuous Trap.


                                                          UR Rarity
                                                          1 cardCentur-Ion Legatia
                                                          UR Rarity
                                                          1 cardCentur-Ion Legatia
                                                          Centur-Ion Legatia
                                                          LIGHT 12
                                                          Centur-Ion Legatia
                                                          • ATK:

                                                          • 3500

                                                          • DEF:

                                                          • 2000


                                                          1 Tuner + 1+ non-Tuner monsters Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of "Centur-Ion Legatia" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro "Centur-Ion" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap.


                                                          UR Rarity
                                                          1 cardChaos Angel
                                                          UR Rarity
                                                          1 cardChaos Angel
                                                          Chaos Angel
                                                          DARK 10
                                                          Chaos Angel
                                                          • ATK:

                                                          • 3500

                                                          • DEF:

                                                          • 2800


                                                          1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                          UR Rarity
                                                          1 cardCosmic Blazar Dragon
                                                          UR Rarity
                                                          1 cardCosmic Blazar Dragon
                                                          Cosmic Blazar Dragon
                                                          WIND 12
                                                          Cosmic Blazar Dragon
                                                          • ATK:

                                                          • 4000

                                                          • DEF:

                                                          • 4000


                                                          1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ● When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ● When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ● When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.


                                                          UR Rarity
                                                          1 cardCrimson Dragon
                                                          UR Rarity
                                                          1 cardCrimson Dragon
                                                          Crimson Dragon
                                                          LIGHT 12
                                                          Crimson Dragon
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 0


                                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                                                          UR Rarity
                                                          1 cardDiabell, Queen of the White Forest
                                                          UR Rarity
                                                          1 cardDiabell, Queen of the White Forest
                                                          Diabell, Queen of the White Forest
                                                          LIGHT 8
                                                          Diabell, Queen of the White Forest
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2000


                                                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.


                                                          R Rarity
                                                          1 cardMuddy Mudragon
                                                          R Rarity
                                                          1 cardMuddy Mudragon
                                                          Muddy Mudragon
                                                          DARK 6
                                                          Muddy Mudragon
                                                          • ATK:

                                                          • 500

                                                          • DEF:

                                                          • 2200


                                                          1 Tuner + 1+ non-Tuner monsters This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. During your Main Phase, if you control this Synchro Summoned card: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, including this card. You can only use this effect of "Muddy Mudragon" once per turn.


                                                          UR Rarity
                                                          1 cardRed Supernova Dragon
                                                          UR Rarity
                                                          1 cardRed Supernova Dragon
                                                          Red Supernova Dragon
                                                          DARK 12
                                                          Red Supernova Dragon
                                                          • ATK:

                                                          • 4000

                                                          • DEF:

                                                          • 3000


                                                          3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.


                                                          SR Rarity
                                                          1 cardRciela, Sinister Soul of the White Forest
                                                          SR Rarity
                                                          1 cardRciela, Sinister Soul of the White Forest
                                                          Rciela, Sinister Soul of the White Forest
                                                          LIGHT 6
                                                          Rciela, Sinister Soul of the White Forest
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 1600


                                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.


                                                          SR Rarity
                                                          1 cardSilvera, Wolf Tamer of the White Forest
                                                          SR Rarity
                                                          1 cardSilvera, Wolf Tamer of the White Forest
                                                          Silvera, Wolf Tamer of the White Forest
                                                          LIGHT 6
                                                          Silvera, Wolf Tamer of the White Forest
                                                          • ATK:

                                                          • 1900

                                                          • DEF:

                                                          • 2400


                                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


                                                          3/🥉 Third Place

                                                          Bão (56304712)

                                                          Need 32 UR

                                                          UR Rarity
                                                          Hapi, Guidance of Horus1 card
                                                          UR Rarity
                                                          Imsety, Glory of Horus2 card
                                                          UR Rarity
                                                          Nibiru, the Primal Being1 card
                                                          UR Rarity
                                                          Wandering Gryphon Rider1 card
                                                          UR Rarity
                                                          Water Enchantress of the Temple2 card
                                                          UR Rarity
                                                          Cherubini, Ebon Angel of the Burning Abyss1 card
                                                          UR Rarity
                                                          I:P Masquerena1 card
                                                          UR Rarity
                                                          S:P Little Knight1 card
                                                          UR Rarity
                                                          The Phantom Knights of Rusty Bardiche1 card
                                                          UR Rarity
                                                          Underworld Goddess of the Closed World1 card
                                                          UR Rarity
                                                          Ash Blossom & Joyous Spring3 card
                                                          UR Rarity
                                                          Arc Rebellion Xyz Dragon1 card
                                                          UR Rarity
                                                          Dark Rebellion Xyz Dragon1 card
                                                          UR Rarity
                                                          Dark Requiem Xyz Dragon1 card
                                                          UR Rarity
                                                          Super Starslayer TY-PHON - Sky Crisis1 card
                                                          UR Rarity
                                                          The Zombie Vampire1 card
                                                          UR Rarity
                                                          Called by the Grave2 card
                                                          UR Rarity
                                                          Forbidden Droplet2 card
                                                          UR Rarity
                                                          King's Sarcophagus2 card
                                                          UR Rarity
                                                          Reinforcement of the Army1 card
                                                          UR Rarity
                                                          Rite of Aramesir2 card
                                                          UR Rarity
                                                          Triple Tactics Talent1 card
                                                          UR Rarity
                                                          Infinite Impermanence2 card

                                                          Main: 42 Extra: 15

                                                          UR Rarity
                                                          1 cardHapi, Guidance of Horus
                                                          UR Rarity
                                                          1 cardHapi, Guidance of Horus
                                                          Hapi, Guidance of Horus
                                                          WIND 8
                                                          Hapi, Guidance of Horus
                                                          • ATK:

                                                          • 2400

                                                          • DEF:

                                                          • 1600


                                                          If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.


                                                          UR Rarity
                                                          2 cardImsety, Glory of Horus
                                                          UR Rarity
                                                          2 cardImsety, Glory of Horus
                                                          Imsety, Glory of Horus
                                                          DARK 8
                                                          Imsety, Glory of Horus
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 1800


                                                          If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.


                                                          UR Rarity
                                                          1 cardNibiru, the Primal Being
                                                          UR Rarity
                                                          1 cardNibiru, the Primal Being
                                                          Nibiru, the Primal Being
                                                          LIGHT 11
                                                          Nibiru, the Primal Being
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 600


                                                          During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                          R Rarity
                                                          1 cardSpeedroid Taketomborg
                                                          R Rarity
                                                          1 cardSpeedroid Taketomborg
                                                          Speedroid Taketomborg
                                                          WIND 3
                                                          Speedroid Taketomborg
                                                          • ATK:

                                                          • 600

                                                          • DEF:

                                                          • 1200


                                                          If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


                                                          SR Rarity
                                                          3 cardSpeedroid Terrortop
                                                          SR Rarity
                                                          3 cardSpeedroid Terrortop
                                                          Speedroid Terrortop
                                                          WIND 3
                                                          Speedroid Terrortop
                                                          • ATK:

                                                          • 1200

                                                          • DEF:

                                                          • 600


                                                          If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


                                                          SR Rarity
                                                          2 cardThe Phantom Knights of Ancient Cloak
                                                          SR Rarity
                                                          2 cardThe Phantom Knights of Ancient Cloak
                                                          The Phantom Knights of Ancient Cloak
                                                          DARK 3
                                                          The Phantom Knights of Ancient Cloak
                                                          • ATK:

                                                          • 800

                                                          • DEF:

                                                          • 1000


                                                          If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                                                          N Rarity
                                                          1 cardThe Phantom Knights of Ragged Gloves
                                                          N Rarity
                                                          1 cardThe Phantom Knights of Ragged Gloves
                                                          The Phantom Knights of Ragged Gloves
                                                          DARK 3
                                                          The Phantom Knights of Ragged Gloves
                                                          • ATK:

                                                          • 1000

                                                          • DEF:

                                                          • 500


                                                          A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                                                          SR Rarity
                                                          3 cardThe Phantom Knights of Silent Boots
                                                          SR Rarity
                                                          3 cardThe Phantom Knights of Silent Boots
                                                          The Phantom Knights of Silent Boots
                                                          DARK 3
                                                          The Phantom Knights of Silent Boots
                                                          • ATK:

                                                          • 200

                                                          • DEF:

                                                          • 1200


                                                          If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                                                          R Rarity
                                                          3 cardThe Phantom Knights of Torn Scales
                                                          R Rarity
                                                          3 cardThe Phantom Knights of Torn Scales
                                                          The Phantom Knights of Torn Scales
                                                          DARK 3
                                                          The Phantom Knights of Torn Scales
                                                          • ATK:

                                                          • 600

                                                          • DEF:

                                                          • 1600


                                                          You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.


                                                          UR Rarity
                                                          1 cardWandering Gryphon Rider
                                                          UR Rarity
                                                          1 cardWandering Gryphon Rider
                                                          Wandering Gryphon Rider
                                                          WIND 7
                                                          Wandering Gryphon Rider
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 2800


                                                          During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control an "Adventurer Token" (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card. You can only use each effect of "Wandering Gryphon Rider" once per turn.


                                                          UR Rarity
                                                          2 cardWater Enchantress of the Temple
                                                          UR Rarity
                                                          2 cardWater Enchantress of the Temple
                                                          Water Enchantress of the Temple
                                                          WATER 3
                                                          Water Enchantress of the Temple
                                                          • ATK:

                                                          • 1500

                                                          • DEF:

                                                          • 1200


                                                          If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn.


                                                          UR Rarity
                                                          3 cardAsh Blossom & Joyous Spring
                                                          UR Rarity
                                                          3 cardAsh Blossom & Joyous Spring
                                                          Ash Blossom & Joyous Spring
                                                          FIRE 3
                                                          Ash Blossom & Joyous Spring
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 1800


                                                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                          UR Rarity
                                                          2 cardCalled by the Grave
                                                          UR Rarity
                                                          2 cardCalled by the Grave
                                                          Called by the Grave
                                                          Spell Quick
                                                          Called by the Grave

                                                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                            Tag(s):

                                                            R Rarity
                                                            1 cardDracoback, the Rideable Dragon
                                                            R Rarity
                                                            1 cardDracoback, the Rideable Dragon
                                                            Dracoback, the Rideable Dragon
                                                            Spell Equip
                                                            Dracoback, the Rideable Dragon

                                                              Equip only to a monster you control. You can only control 1 "Dracoback, the Rideable Dragon". You can only use each of the following effects of "Dracoback, the Rideable Dragon" once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 "Adventurer Token" you control; equip this card to that target.


                                                              SR Rarity
                                                              1 cardFateful Adventure
                                                              SR Rarity
                                                              1 cardFateful Adventure
                                                              Fateful Adventure
                                                              Spell Continuous
                                                              Fateful Adventure

                                                                Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of "Fateful Adventure" once per turn. During your Main Phase: You can add 1 monster that mentions "Adventurer Token" from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions "Adventurer Token" from your Deck, and either add it to your hand or equip it to 1 "Adventurer Token" you control.


                                                                UR Rarity
                                                                2 cardForbidden Droplet
                                                                UR Rarity
                                                                2 cardForbidden Droplet
                                                                Forbidden Droplet
                                                                Spell Quick
                                                                Forbidden Droplet

                                                                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                  Tag(s):

                                                                  UR Rarity
                                                                  2 cardKing's Sarcophagus
                                                                  UR Rarity
                                                                  2 cardKing's Sarcophagus
                                                                  King's Sarcophagus
                                                                  Spell Continuous
                                                                  King's Sarcophagus

                                                                    "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


                                                                    SR Rarity
                                                                    1 cardPhantom Knights' Rank-Up-Magic Force
                                                                    SR Rarity
                                                                    1 cardPhantom Knights' Rank-Up-Magic Force
                                                                    Phantom Knights' Rank-Up-Magic Force
                                                                    Spell Quick
                                                                    Phantom Knights' Rank-Up-Magic Force

                                                                      During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Phantom Knights' Rank-Up-Magic Force" per turn.


                                                                      UR Rarity
                                                                      1 cardReinforcement of the Army
                                                                      UR Rarity
                                                                      1 cardReinforcement of the Army
                                                                      Reinforcement of the Army
                                                                      Spell Normal
                                                                      Reinforcement of the Army

                                                                        Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                                        UR Rarity
                                                                        2 cardRite of Aramesir
                                                                        UR Rarity
                                                                        2 cardRite of Aramesir
                                                                        Rite of Aramesir
                                                                        Spell Normal
                                                                        Rite of Aramesir

                                                                          If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.


                                                                          UR Rarity
                                                                          1 cardTriple Tactics Talent
                                                                          UR Rarity
                                                                          1 cardTriple Tactics Talent
                                                                          Triple Tactics Talent
                                                                          Spell Normal
                                                                          Triple Tactics Talent

                                                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                            Tag(s):

                                                                            UR Rarity
                                                                            2 cardInfinite Impermanence
                                                                            UR Rarity
                                                                            2 cardInfinite Impermanence
                                                                            Infinite Impermanence
                                                                            Trap Normal
                                                                            Infinite Impermanence

                                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                              R Rarity
                                                                              3 cardPhantom Knights' Fog Blade
                                                                              R Rarity
                                                                              3 cardPhantom Knights' Fog Blade
                                                                              Phantom Knights' Fog Blade
                                                                              Trap Continuous
                                                                              Phantom Knights' Fog Blade

                                                                                Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.


                                                                                SR Rarity
                                                                                1 cardThe Phantom Knights of Shade Brigandine
                                                                                SR Rarity
                                                                                1 cardThe Phantom Knights of Shade Brigandine
                                                                                The Phantom Knights of Shade Brigandine
                                                                                Trap Normal
                                                                                The Phantom Knights of Shade Brigandine

                                                                                  Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.


                                                                                  UR Rarity
                                                                                  1 cardCherubini, Ebon Angel of the Burning Abyss
                                                                                  UR Rarity
                                                                                  1 cardCherubini, Ebon Angel of the Burning Abyss
                                                                                  Cherubini, Ebon Angel of the Burning Abyss
                                                                                  DARK
                                                                                  Cherubini, Ebon Angel of the Burning Abyss
                                                                                  • ATK:

                                                                                  • 500

                                                                                  • LINK-2

                                                                                  Link Arrow:

                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.


                                                                                  SR Rarity
                                                                                  1 cardDharc the Dark Charmer, Gloomy
                                                                                  SR Rarity
                                                                                  1 cardDharc the Dark Charmer, Gloomy
                                                                                  Dharc the Dark Charmer, Gloomy
                                                                                  DARK
                                                                                  Dharc the Dark Charmer, Gloomy
                                                                                  • ATK:

                                                                                  • 1850

                                                                                  • LINK-2

                                                                                  Link Arrow:

                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardI:P Masquerena
                                                                                  UR Rarity
                                                                                  1 cardI:P Masquerena
                                                                                  I:P Masquerena
                                                                                  DARK
                                                                                  I:P Masquerena
                                                                                  • ATK:

                                                                                  • 800

                                                                                  • LINK-2

                                                                                  Link Arrow:

                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                                  UR Rarity
                                                                                  1 cardS:P Little Knight
                                                                                  UR Rarity
                                                                                  1 cardS:P Little Knight
                                                                                  S:P Little Knight
                                                                                  DARK
                                                                                  S:P Little Knight
                                                                                  • ATK:

                                                                                  • 1600

                                                                                  • LINK-2

                                                                                  Link Arrow:

                                                                                  Left

                                                                                  Right


                                                                                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardThe Phantom Knights of Rusty Bardiche
                                                                                  UR Rarity
                                                                                  1 cardThe Phantom Knights of Rusty Bardiche
                                                                                  The Phantom Knights of Rusty Bardiche
                                                                                  DARK
                                                                                  The Phantom Knights of Rusty Bardiche
                                                                                  • ATK:

                                                                                  • 2100

                                                                                  • LINK-3

                                                                                  Link Arrow:

                                                                                  Right

                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  2+ DARK monsters During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY, then Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to, while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "The Phantom Knights of Rusty Bardiche" once per turn. Cannot be used as Link Material.


                                                                                  UR Rarity
                                                                                  1 cardUnderworld Goddess of the Closed World
                                                                                  UR Rarity
                                                                                  1 cardUnderworld Goddess of the Closed World
                                                                                  Underworld Goddess of the Closed World
                                                                                  LIGHT
                                                                                  Underworld Goddess of the Closed World
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • LINK-5

                                                                                  Link Arrow:

                                                                                  Top

                                                                                  Top-Right

                                                                                  Right

                                                                                  Bottom

                                                                                  Bottom-Right


                                                                                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                                  UR Rarity
                                                                                  1 cardArc Rebellion Xyz Dragon
                                                                                  UR Rarity
                                                                                  1 cardArc Rebellion Xyz Dragon
                                                                                  Arc Rebellion Xyz Dragon
                                                                                  DARK
                                                                                  Arc Rebellion Xyz Dragon
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 2500


                                                                                  3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardDark Rebellion Xyz Dragon
                                                                                  UR Rarity
                                                                                  1 cardDark Rebellion Xyz Dragon
                                                                                  Dark Rebellion Xyz Dragon
                                                                                  DARK
                                                                                  Dark Rebellion Xyz Dragon
                                                                                  • ATK:

                                                                                  • 2500

                                                                                  • DEF:

                                                                                  • 2000


                                                                                  2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                                                                  UR Rarity
                                                                                  1 cardDark Requiem Xyz Dragon
                                                                                  UR Rarity
                                                                                  1 cardDark Requiem Xyz Dragon
                                                                                  Dark Requiem Xyz Dragon
                                                                                  DARK
                                                                                  Dark Requiem Xyz Dragon
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 2500


                                                                                  3 Level 5 monsters If this card has "Dark Rebellion Xyz Dragon" as material, it gains these effects. ● Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK. ● When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY.


                                                                                  SR Rarity
                                                                                  1 cardLeviair the Sea Dragon
                                                                                  SR Rarity
                                                                                  1 cardLeviair the Sea Dragon
                                                                                  Leviair the Sea Dragon
                                                                                  WIND
                                                                                  Leviair the Sea Dragon
                                                                                  • ATK:

                                                                                  • 1800

                                                                                  • DEF:

                                                                                  • 1600


                                                                                  2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                                                                                  SR Rarity
                                                                                  1 cardRaider's Knight
                                                                                  SR Rarity
                                                                                  1 cardRaider's Knight
                                                                                  Raider's Knight
                                                                                  DARK
                                                                                  Raider's Knight
                                                                                  • ATK:

                                                                                  • 2000

                                                                                  • DEF:

                                                                                  • 0


                                                                                  2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                  UR Rarity
                                                                                  1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                  Super Starslayer TY-PHON - Sky Crisis
                                                                                  DARK
                                                                                  Super Starslayer TY-PHON - Sky Crisis
                                                                                  • ATK:

                                                                                  • 2900

                                                                                  • DEF:

                                                                                  • 2900


                                                                                  2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                                  SR Rarity
                                                                                  2 cardThe Phantom Knights of Break Sword
                                                                                  SR Rarity
                                                                                  2 cardThe Phantom Knights of Break Sword
                                                                                  The Phantom Knights of Break Sword
                                                                                  DARK
                                                                                  The Phantom Knights of Break Sword
                                                                                  • ATK:

                                                                                  • 2000

                                                                                  • DEF:

                                                                                  • 1000


                                                                                  2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                                                                  UR Rarity
                                                                                  1 cardThe Zombie Vampire
                                                                                  UR Rarity
                                                                                  1 cardThe Zombie Vampire
                                                                                  The Zombie Vampire
                                                                                  DARK
                                                                                  The Zombie Vampire
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 2800


                                                                                  2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                                                                  4/Fourth Place

                                                                                  JeromeFandor (57023146)

                                                                                  Need 24 UR

                                                                                  UR Rarity
                                                                                  Artifact Scythe1 card
                                                                                  UR Rarity
                                                                                  Spright Blue2 card
                                                                                  UR Rarity
                                                                                  Evil★Twin's Trouble Sunny1 card
                                                                                  UR Rarity
                                                                                  S:P Little Knight1 card
                                                                                  UR Rarity
                                                                                  Spright Elf2 card
                                                                                  UR Rarity
                                                                                  Ash Blossom & Joyous Spring3 card
                                                                                  UR Rarity
                                                                                  Ghost Ogre & Snow Rabbit1 card
                                                                                  UR Rarity
                                                                                  Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                                                  UR Rarity
                                                                                  Gigantic Spright2 card
                                                                                  UR Rarity
                                                                                  Number 2: Ninja Shadow Mosquito1 card
                                                                                  UR Rarity
                                                                                  Called by the Grave2 card
                                                                                  UR Rarity
                                                                                  Crossout Designator1 card
                                                                                  UR Rarity
                                                                                  Forbidden Droplet2 card
                                                                                  UR Rarity
                                                                                  Spright Starter3 card
                                                                                  UR Rarity
                                                                                  Triple Tactics Talent1 card

                                                                                  Main: 42 Extra: 15

                                                                                  SR Rarity
                                                                                  1 cardArtifact Lancea
                                                                                  SR Rarity
                                                                                  1 cardArtifact Lancea
                                                                                  Artifact Lancea
                                                                                  LIGHT 5
                                                                                  Artifact Lancea
                                                                                  • ATK:

                                                                                  • 1700

                                                                                  • DEF:

                                                                                  • 2300


                                                                                  You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                                                                                  UR Rarity
                                                                                  1 cardArtifact Scythe
                                                                                  UR Rarity
                                                                                  1 cardArtifact Scythe
                                                                                  Artifact Scythe
                                                                                  LIGHT 5
                                                                                  Artifact Scythe
                                                                                  • ATK:

                                                                                  • 2200

                                                                                  • DEF:

                                                                                  • 900


                                                                                  You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monsters from the Extra Deck for the rest of this turn.


                                                                                  SR Rarity
                                                                                  3 cardDroll & Lock Bird
                                                                                  SR Rarity
                                                                                  3 cardDroll & Lock Bird
                                                                                  Droll & Lock Bird
                                                                                  WIND 1
                                                                                  Droll & Lock Bird
                                                                                  • ATK:

                                                                                  • 0

                                                                                  • DEF:

                                                                                  • 0


                                                                                  If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                  SR Rarity
                                                                                  1 cardEM:P Meowmine
                                                                                  SR Rarity
                                                                                  1 cardEM:P Meowmine
                                                                                  EM:P Meowmine
                                                                                  DARK 2
                                                                                  EM:P Meowmine
                                                                                  • ATK:

                                                                                  • 800

                                                                                  • DEF:

                                                                                  • 0


                                                                                  If a Link Monster is on the field or in either GY, you can Special Summon this card (from your hand). You can only Special Summon "EM:P Meowmine" once per turn this way. If a Link-2 monster you control is sent to the GY or banished face-up (except during the Damage Step): You can banish this card from your GY (if it was there when the monster was sent or banished) or hand (even if not), then target 1 card your opponent controls; return it to the hand. You can only use this effect of "EM:P Meowmine" once per turn.


                                                                                  R Rarity
                                                                                  2 cardLive☆Twin Ki-sikil
                                                                                  R Rarity
                                                                                  2 cardLive☆Twin Ki-sikil
                                                                                  Live☆Twin Ki-sikil
                                                                                  LIGHT 2
                                                                                  Live☆Twin Ki-sikil
                                                                                  • ATK:

                                                                                  • 500

                                                                                  • DEF:

                                                                                  • 0


                                                                                  Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


                                                                                  R Rarity
                                                                                  1 cardLive☆Twin Ki-sikil Frost
                                                                                  R Rarity
                                                                                  1 cardLive☆Twin Ki-sikil Frost
                                                                                  Live☆Twin Ki-sikil Frost
                                                                                  LIGHT 2
                                                                                  Live☆Twin Ki-sikil Frost
                                                                                  • ATK:

                                                                                  • 500

                                                                                  • DEF:

                                                                                  • 0


                                                                                  If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.


                                                                                  R Rarity
                                                                                  3 cardLive☆Twin Lil-la
                                                                                  R Rarity
                                                                                  3 cardLive☆Twin Lil-la
                                                                                  Live☆Twin Lil-la
                                                                                  DARK 2
                                                                                  Live☆Twin Lil-la
                                                                                  • ATK:

                                                                                  • 500

                                                                                  • DEF:

                                                                                  • 0


                                                                                  Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


                                                                                  R Rarity
                                                                                  1 cardLive☆Twin Lil-la Treat
                                                                                  R Rarity
                                                                                  1 cardLive☆Twin Lil-la Treat
                                                                                  Live☆Twin Lil-la Treat
                                                                                  DARK 2
                                                                                  Live☆Twin Lil-la Treat
                                                                                  • ATK:

                                                                                  • 500

                                                                                  • DEF:

                                                                                  • 0


                                                                                  If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of "Live☆Twin Lil-la Treat" once per turn.


                                                                                  UR Rarity
                                                                                  2 cardSpright Blue
                                                                                  UR Rarity
                                                                                  2 cardSpright Blue
                                                                                  Spright Blue
                                                                                  DARK 2
                                                                                  Spright Blue
                                                                                  • ATK:

                                                                                  • 1100

                                                                                  • DEF:

                                                                                  • 1000


                                                                                  If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.


                                                                                  N Rarity
                                                                                  1 cardSpright Carrot
                                                                                  N Rarity
                                                                                  1 cardSpright Carrot
                                                                                  Spright Carrot
                                                                                  FIRE 2
                                                                                  Spright Carrot
                                                                                  • ATK:

                                                                                  • 1000

                                                                                  • DEF:

                                                                                  • 1900


                                                                                  If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.


                                                                                  SR Rarity
                                                                                  2 cardSpright Jet
                                                                                  SR Rarity
                                                                                  2 cardSpright Jet
                                                                                  Spright Jet
                                                                                  DARK 2
                                                                                  Spright Jet
                                                                                  • ATK:

                                                                                  • 1300

                                                                                  • DEF:

                                                                                  • 700


                                                                                  If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.


                                                                                  R Rarity
                                                                                  2 cardSpright Red
                                                                                  R Rarity
                                                                                  2 cardSpright Red
                                                                                  Spright Red
                                                                                  FIRE 2
                                                                                  Spright Red
                                                                                  • ATK:

                                                                                  • 1200

                                                                                  • DEF:

                                                                                  • 1800


                                                                                  If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.


                                                                                  UR Rarity
                                                                                  3 cardAsh Blossom & Joyous Spring
                                                                                  UR Rarity
                                                                                  3 cardAsh Blossom & Joyous Spring
                                                                                  Ash Blossom & Joyous Spring
                                                                                  FIRE 3
                                                                                  Ash Blossom & Joyous Spring
                                                                                  • ATK:

                                                                                  • 0

                                                                                  • DEF:

                                                                                  • 1800


                                                                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardGhost Ogre & Snow Rabbit
                                                                                  UR Rarity
                                                                                  1 cardGhost Ogre & Snow Rabbit
                                                                                  Ghost Ogre & Snow Rabbit
                                                                                  LIGHT 3
                                                                                  Ghost Ogre & Snow Rabbit
                                                                                  • ATK:

                                                                                  • 0

                                                                                  • DEF:

                                                                                  • 1800


                                                                                  When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                                                                                  SR Rarity
                                                                                  2 cardArtifact Ignition
                                                                                  SR Rarity
                                                                                  2 cardArtifact Ignition
                                                                                  Artifact Ignition
                                                                                  Spell Quick
                                                                                  Artifact Ignition

                                                                                    Target 1 Spell/Trap Card on the field; destroy that target, and if you do, Set 1 "Artifact" monster directly from your Deck to your Spell & Trap Zone as a Spell Card. If this card in its owner's possession is destroyed by an opponent's card: Your opponent skips their next Battle Phase. (You must have an "Artifact" monster in your Main Deck to activate this card.)


                                                                                    UR Rarity
                                                                                    2 cardCalled by the Grave
                                                                                    UR Rarity
                                                                                    2 cardCalled by the Grave
                                                                                    Called by the Grave
                                                                                    Spell Quick
                                                                                    Called by the Grave

                                                                                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                      Tag(s):

                                                                                      SR Rarity
                                                                                      2 cardCosmic Cyclone
                                                                                      SR Rarity
                                                                                      2 cardCosmic Cyclone
                                                                                      Cosmic Cyclone
                                                                                      Spell Quick
                                                                                      Cosmic Cyclone

                                                                                        Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                                                                                        UR Rarity
                                                                                        1 cardCrossout Designator
                                                                                        UR Rarity
                                                                                        1 cardCrossout Designator
                                                                                        Crossout Designator
                                                                                        Spell Quick
                                                                                        Crossout Designator

                                                                                          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                          Tag(s):

                                                                                          UR Rarity
                                                                                          2 cardForbidden Droplet
                                                                                          UR Rarity
                                                                                          2 cardForbidden Droplet
                                                                                          Forbidden Droplet
                                                                                          Spell Quick
                                                                                          Forbidden Droplet

                                                                                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                                                            Tag(s):

                                                                                            SR Rarity
                                                                                            3 cardLive☆Twin Sunny's Snitch
                                                                                            SR Rarity
                                                                                            3 cardLive☆Twin Sunny's Snitch
                                                                                            Live☆Twin Sunny's Snitch
                                                                                            Spell Continuous
                                                                                            Live☆Twin Sunny's Snitch

                                                                                              When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.


                                                                                              N Rarity
                                                                                              1 cardSpright Gamma Burst
                                                                                              N Rarity
                                                                                              1 cardSpright Gamma Burst
                                                                                              Spright Gamma Burst
                                                                                              Spell Quick
                                                                                              Spright Gamma Burst

                                                                                                All Level/Rank/Link 2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link 2 monster you control; it gains 1400 ATK until the end of your opponent's turn. You can only use 1 "Spright Gamma Burst" effect per turn, and only once that turn.


                                                                                                R Rarity
                                                                                                1 cardSpright Smashers
                                                                                                R Rarity
                                                                                                1 cardSpright Smashers
                                                                                                Spright Smashers
                                                                                                Spell Quick
                                                                                                Spright Smashers

                                                                                                  Banish 1 "Springans", "Therion" or "Spright" card from your hand or GY, then activate 1 of these effects; ● Special Summon 1 "Springans" monster from your Deck. ● Special Summon 1 "Therion" monster from your GY. ● Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls. You can only activate 1 "Spright Smashers" per turn.


                                                                                                  UR Rarity
                                                                                                  3 cardSpright Starter
                                                                                                  UR Rarity
                                                                                                  3 cardSpright Starter
                                                                                                  Spright Starter
                                                                                                  Spell Quick
                                                                                                  Spright Starter

                                                                                                    Special Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Level/Rank/Link 2 monsters. You can only activate 1 "Spright Starter" per turn.


                                                                                                    UR Rarity
                                                                                                    1 cardTriple Tactics Talent
                                                                                                    UR Rarity
                                                                                                    1 cardTriple Tactics Talent
                                                                                                    Triple Tactics Talent
                                                                                                    Spell Normal
                                                                                                    Triple Tactics Talent

                                                                                                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                      Tag(s):

                                                                                                      SR Rarity
                                                                                                      1 cardArtifact Dagda
                                                                                                      SR Rarity
                                                                                                      1 cardArtifact Dagda
                                                                                                      Artifact Dagda
                                                                                                      LIGHT
                                                                                                      Artifact Dagda
                                                                                                      • ATK:

                                                                                                      • 1500

                                                                                                      • LINK-2

                                                                                                      Link Arrow:

                                                                                                      Bottom-Left

                                                                                                      Bottom-Right


                                                                                                      2 monsters with different names When an effect of another card on the field is activated (Quick Effect): You can Set 1 "Artifact" monster from your hand or Deck to your Spell & Trap Zone as a Spell, but destroy it during your opponent's next End Phase. During your opponent's turn, if this Link Summoned card is destroyed: You can Special Summon 1 "Artifact" monster from your GY in Defense Position. You can only use each effect of "Artifact Dagda" once per turn.


                                                                                                      SR Rarity
                                                                                                      2 cardEvil★Twin Ki-sikil
                                                                                                      SR Rarity
                                                                                                      2 cardEvil★Twin Ki-sikil
                                                                                                      Evil★Twin Ki-sikil
                                                                                                      LIGHT
                                                                                                      Evil★Twin Ki-sikil
                                                                                                      • ATK:

                                                                                                      • 1100

                                                                                                      • LINK-2

                                                                                                      Link Arrow:

                                                                                                      Right

                                                                                                      Bottom


                                                                                                      2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


                                                                                                      SR Rarity
                                                                                                      1 cardEvil★Twin Lil-la
                                                                                                      SR Rarity
                                                                                                      1 cardEvil★Twin Lil-la
                                                                                                      Evil★Twin Lil-la
                                                                                                      DARK
                                                                                                      Evil★Twin Lil-la
                                                                                                      • ATK:

                                                                                                      • 1100

                                                                                                      • LINK-2

                                                                                                      Link Arrow:

                                                                                                      Left

                                                                                                      Bottom


                                                                                                      2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.


                                                                                                      UR Rarity
                                                                                                      1 cardEvil★Twin's Trouble Sunny
                                                                                                      UR Rarity
                                                                                                      1 cardEvil★Twin's Trouble Sunny
                                                                                                      Evil★Twin's Trouble Sunny
                                                                                                      LIGHT
                                                                                                      Evil★Twin's Trouble Sunny
                                                                                                      • ATK:

                                                                                                      • 3300

                                                                                                      • LINK-4

                                                                                                      Link Arrow:

                                                                                                      Top

                                                                                                      Left

                                                                                                      Right

                                                                                                      Bottom


                                                                                                      2+ monsters, including an "Evil★Twin" monster (Quick Effect): You can Tribute this card; Special Summon up to 1 "Ki-sikil" monster and up to 1 "Lil-la" monster from your GY. You can banish this card from your GY and send 1 "Evil★Twin" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of "Evil★Twin's Trouble Sunny" once per turn.


                                                                                                      SR Rarity
                                                                                                      1 cardKnightmare Cerberus
                                                                                                      SR Rarity
                                                                                                      1 cardKnightmare Cerberus
                                                                                                      Knightmare Cerberus
                                                                                                      EARTH
                                                                                                      Knightmare Cerberus
                                                                                                      • ATK:

                                                                                                      • 1600

                                                                                                      • LINK-2

                                                                                                      Link Arrow:

                                                                                                      Top

                                                                                                      Left


                                                                                                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                                                                      UR Rarity
                                                                                                      1 cardS:P Little Knight
                                                                                                      UR Rarity
                                                                                                      1 cardS:P Little Knight
                                                                                                      S:P Little Knight
                                                                                                      DARK
                                                                                                      S:P Little Knight
                                                                                                      • ATK:

                                                                                                      • 1600

                                                                                                      • LINK-2

                                                                                                      Link Arrow:

                                                                                                      Left

                                                                                                      Right


                                                                                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                      UR Rarity
                                                                                                      2 cardSpright Elf
                                                                                                      UR Rarity
                                                                                                      2 cardSpright Elf
                                                                                                      Spright Elf
                                                                                                      FIRE
                                                                                                      Spright Elf
                                                                                                      • ATK:

                                                                                                      • 1400

                                                                                                      • LINK-2

                                                                                                      Link Arrow:

                                                                                                      Bottom-Left

                                                                                                      Bottom-Right


                                                                                                      2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                                                                                      N Rarity
                                                                                                      1 cardCat Shark
                                                                                                      N Rarity
                                                                                                      1 cardCat Shark
                                                                                                      Cat Shark
                                                                                                      WATER
                                                                                                      Cat Shark
                                                                                                      • ATK:

                                                                                                      • 500

                                                                                                      • DEF:

                                                                                                      • 500


                                                                                                      2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.


                                                                                                      UR Rarity
                                                                                                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                      UR Rarity
                                                                                                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                      LIGHT
                                                                                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                      • ATK:

                                                                                                      • 3000

                                                                                                      • DEF:

                                                                                                      • 3000


                                                                                                      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                      Tag(s):

                                                                                                      SR Rarity
                                                                                                      1 cardDownerd Magician
                                                                                                      SR Rarity
                                                                                                      1 cardDownerd Magician
                                                                                                      Downerd Magician
                                                                                                      DARK
                                                                                                      Downerd Magician
                                                                                                      • ATK:

                                                                                                      • 2100

                                                                                                      • DEF:

                                                                                                      • 200


                                                                                                      2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                                                                                      UR Rarity
                                                                                                      2 cardGigantic Spright
                                                                                                      UR Rarity
                                                                                                      2 cardGigantic Spright
                                                                                                      Gigantic Spright
                                                                                                      DARK
                                                                                                      Gigantic Spright
                                                                                                      • ATK:

                                                                                                      • 1600

                                                                                                      • DEF:

                                                                                                      • 1600


                                                                                                      2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.


                                                                                                      UR Rarity
                                                                                                      1 cardNumber 2: Ninja Shadow Mosquito
                                                                                                      UR Rarity
                                                                                                      1 cardNumber 2: Ninja Shadow Mosquito
                                                                                                      Number 2: Ninja Shadow Mosquito
                                                                                                      WIND
                                                                                                      Number 2: Ninja Shadow Mosquito
                                                                                                      • ATK:

                                                                                                      • 0

                                                                                                      • DEF:

                                                                                                      • 0


                                                                                                      2+ Level 2 monsters Cannot be destroyed by battle, also you take no damage from battles involving this card. All monsters your opponent controls must attack, if able. When an attack is declared: You can activate 1 of these effects; ● Detach 1 material from this card, and if you do, place 1 Hallucination Counter on 1 face-up monster your opponent controls. (The effects, if any, of monsters with Hallucination Counters are negated.) ● Inflict damage to your opponent equal to the ATK of 1 monster with a Hallucination Counter.


                                                                                                      5/Fifth Place

                                                                                                      VN-Tan (23046157)

                                                                                                      Need 31 UR

                                                                                                      UR Rarity
                                                                                                      Exosister Martha3 card
                                                                                                      UR Rarity
                                                                                                      Nibiru, the Primal Being1 card
                                                                                                      UR Rarity
                                                                                                      I:P Masquerena1 card
                                                                                                      UR Rarity
                                                                                                      S:P Little Knight1 card
                                                                                                      UR Rarity
                                                                                                      Sakitama3 card
                                                                                                      UR Rarity
                                                                                                      Ash Blossom & Joyous Spring3 card
                                                                                                      UR Rarity
                                                                                                      Effect Veiler3 card
                                                                                                      UR Rarity
                                                                                                      Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                                                                      UR Rarity
                                                                                                      Exosister Mikailis3 card
                                                                                                      UR Rarity
                                                                                                      Exosisters Magnifica2 card
                                                                                                      UR Rarity
                                                                                                      Called by the Grave2 card
                                                                                                      UR Rarity
                                                                                                      Exosister Pax3 card
                                                                                                      UR Rarity
                                                                                                      Harpie's Feather Duster1 card
                                                                                                      UR Rarity
                                                                                                      Heavy Storm1 card
                                                                                                      UR Rarity
                                                                                                      Infinite Impermanence3 card

                                                                                                      Main: 40 Extra: 15

                                                                                                      SR Rarity
                                                                                                      2 cardDroll & Lock Bird
                                                                                                      SR Rarity
                                                                                                      2 cardDroll & Lock Bird
                                                                                                      Droll & Lock Bird
                                                                                                      WIND 1
                                                                                                      Droll & Lock Bird
                                                                                                      • ATK:

                                                                                                      • 0

                                                                                                      • DEF:

                                                                                                      • 0


                                                                                                      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                      R Rarity
                                                                                                      3 cardExosister Elis
                                                                                                      R Rarity
                                                                                                      3 cardExosister Elis
                                                                                                      Exosister Elis
                                                                                                      LIGHT 4
                                                                                                      Exosister Elis
                                                                                                      • ATK:

                                                                                                      • 500

                                                                                                      • DEF:

                                                                                                      • 800


                                                                                                      If you control an "Exosister" monster: You can Special Summon this card from your hand, then if you control "Exosister Stella", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Elis" once per turn.


                                                                                                      N Rarity
                                                                                                      1 cardExosister Irene
                                                                                                      N Rarity
                                                                                                      1 cardExosister Irene
                                                                                                      Exosister Irene
                                                                                                      LIGHT 4
                                                                                                      Exosister Irene
                                                                                                      • ATK:

                                                                                                      • 400

                                                                                                      • DEF:

                                                                                                      • 800


                                                                                                      You can place 1 "Exosister" card from your hand on the bottom of the Deck; draw 1 card, then if you control "Exosister Sophia", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Irene" once per turn.


                                                                                                      UR Rarity
                                                                                                      3 cardExosister Martha
                                                                                                      UR Rarity
                                                                                                      3 cardExosister Martha
                                                                                                      Exosister Martha
                                                                                                      LIGHT 4
                                                                                                      Exosister Martha
                                                                                                      • ATK:

                                                                                                      • 1600

                                                                                                      • DEF:

                                                                                                      • 800


                                                                                                      If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 "Exosister Elis" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Exosister" monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Martha" once per turn.


                                                                                                      SR Rarity
                                                                                                      2 cardExosister Sophia
                                                                                                      SR Rarity
                                                                                                      2 cardExosister Sophia
                                                                                                      Exosister Sophia
                                                                                                      LIGHT 4
                                                                                                      Exosister Sophia
                                                                                                      • ATK:

                                                                                                      • 100

                                                                                                      • DEF:

                                                                                                      • 800


                                                                                                      If you control another "Exosister" monster: You can draw 1 card, then if you control "Exosister Irene", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Sophia" once per turn.


                                                                                                      SR Rarity
                                                                                                      2 cardExosister Stella
                                                                                                      SR Rarity
                                                                                                      2 cardExosister Stella
                                                                                                      Exosister Stella
                                                                                                      LIGHT 4
                                                                                                      Exosister Stella
                                                                                                      • ATK:

                                                                                                      • 300

                                                                                                      • DEF:

                                                                                                      • 800


                                                                                                      During your Main Phase: You can Special Summon 1 "Exosister" monster from your hand, then if you control "Exosister Elis", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Stella" once per turn.


                                                                                                      UR Rarity
                                                                                                      1 cardNibiru, the Primal Being
                                                                                                      UR Rarity
                                                                                                      1 cardNibiru, the Primal Being
                                                                                                      Nibiru, the Primal Being
                                                                                                      LIGHT 11
                                                                                                      Nibiru, the Primal Being
                                                                                                      • ATK:

                                                                                                      • 3000

                                                                                                      • DEF:

                                                                                                      • 600


                                                                                                      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                      R Rarity
                                                                                                      3 cardAratama
                                                                                                      R Rarity
                                                                                                      3 cardAratama
                                                                                                      Aratama
                                                                                                      DARK 4
                                                                                                      Aratama
                                                                                                      • ATK:

                                                                                                      • 800

                                                                                                      • DEF:

                                                                                                      • 1800


                                                                                                      Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except "Aratama".


                                                                                                      UR Rarity
                                                                                                      3 cardSakitama
                                                                                                      UR Rarity
                                                                                                      3 cardSakitama
                                                                                                      Sakitama
                                                                                                      LIGHT 4
                                                                                                      Sakitama
                                                                                                      • ATK:

                                                                                                      • 400

                                                                                                      • DEF:

                                                                                                      • 900


                                                                                                      Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.


                                                                                                      UR Rarity
                                                                                                      3 cardAsh Blossom & Joyous Spring
                                                                                                      UR Rarity
                                                                                                      3 cardAsh Blossom & Joyous Spring
                                                                                                      Ash Blossom & Joyous Spring
                                                                                                      FIRE 3
                                                                                                      Ash Blossom & Joyous Spring
                                                                                                      • ATK:

                                                                                                      • 0

                                                                                                      • DEF:

                                                                                                      • 1800


                                                                                                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                      UR Rarity
                                                                                                      3 cardEffect Veiler
                                                                                                      UR Rarity
                                                                                                      3 cardEffect Veiler
                                                                                                      Effect Veiler
                                                                                                      LIGHT 1
                                                                                                      Effect Veiler
                                                                                                      • ATK:

                                                                                                      • 0

                                                                                                      • DEF:

                                                                                                      • 0


                                                                                                      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                                                      UR Rarity
                                                                                                      2 cardCalled by the Grave
                                                                                                      UR Rarity
                                                                                                      2 cardCalled by the Grave
                                                                                                      Called by the Grave
                                                                                                      Spell Quick
                                                                                                      Called by the Grave

                                                                                                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                        Tag(s):

                                                                                                        UR Rarity
                                                                                                        3 cardExosister Pax
                                                                                                        UR Rarity
                                                                                                        3 cardExosister Pax
                                                                                                        Exosister Pax
                                                                                                        Spell Quick
                                                                                                        Exosister Pax

                                                                                                          During the Main Phase: Pay 800 LP; add 1 "Exosister" card from your Deck to your hand, except "Exosister Pax", then, if you added a monster by this effect, you can Special Summon it if the other "Exosister" monster mentioned on it is on your field or in your GY. You can only activate 1 "Exosister Pax" per turn.


                                                                                                          UR Rarity
                                                                                                          1 cardHarpie's Feather Duster
                                                                                                          UR Rarity
                                                                                                          1 cardHarpie's Feather Duster
                                                                                                          Harpie's Feather Duster
                                                                                                          Spell Normal
                                                                                                          Harpie's Feather Duster

                                                                                                            Destroy all Spell and Trap Cards your opponent controls.




                                                                                                            Tag(s):

                                                                                                            UR Rarity
                                                                                                            1 cardHeavy Storm
                                                                                                            UR Rarity
                                                                                                            1 cardHeavy Storm
                                                                                                            Heavy Storm
                                                                                                            Spell Normal
                                                                                                            Heavy Storm

                                                                                                              Destroy all Spell and Trap Cards on the field.


                                                                                                              SR Rarity
                                                                                                              1 cardEvenly Matched
                                                                                                              SR Rarity
                                                                                                              1 cardEvenly Matched
                                                                                                              Evenly Matched
                                                                                                              Trap Normal
                                                                                                              Evenly Matched

                                                                                                                At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                                                                SR Rarity
                                                                                                                1 cardExosister Returnia
                                                                                                                SR Rarity
                                                                                                                1 cardExosister Returnia
                                                                                                                Exosister Returnia
                                                                                                                Trap Normal
                                                                                                                Exosister Returnia

                                                                                                                  If all monsters you control are "Exosister" monsters (min. 1): Pay 800 LP, then target 1 card your opponent controls or in their GY; banish it, then you can apply 1 of the following effects. ● Immediately after this effect resolves, Xyz Summon 1 "Exosister" Xyz Monster using monsters you control. ● If you Xyz Summoned this turn, banish 1 card your opponent controls. You can only activate 1 "Exosister Returnia" per turn.


                                                                                                                  SR Rarity
                                                                                                                  2 cardExosister Vadis
                                                                                                                  SR Rarity
                                                                                                                  2 cardExosister Vadis
                                                                                                                  Exosister Vadis
                                                                                                                  Trap Normal
                                                                                                                  Exosister Vadis

                                                                                                                    Pay 800 LP; choose 1 "Exosister" monster from your Deck, then take 1 other "Exosister" monster from your Deck that is mentioned on that monster, and Special Summon both, but shuffle them into the Deck during the End Phase, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Exosister" monsters. You can only activate 1 "Exosister Vadis" per turn.


                                                                                                                    UR Rarity
                                                                                                                    3 cardInfinite Impermanence
                                                                                                                    UR Rarity
                                                                                                                    3 cardInfinite Impermanence
                                                                                                                    Infinite Impermanence
                                                                                                                    Trap Normal
                                                                                                                    Infinite Impermanence

                                                                                                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                      UR Rarity
                                                                                                                      1 cardI:P Masquerena
                                                                                                                      UR Rarity
                                                                                                                      1 cardI:P Masquerena
                                                                                                                      I:P Masquerena
                                                                                                                      DARK
                                                                                                                      I:P Masquerena
                                                                                                                      • ATK:

                                                                                                                      • 800

                                                                                                                      • LINK-2

                                                                                                                      Link Arrow:

                                                                                                                      Bottom-Left

                                                                                                                      Bottom-Right


                                                                                                                      2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                                                                      UR Rarity
                                                                                                                      1 cardS:P Little Knight
                                                                                                                      UR Rarity
                                                                                                                      1 cardS:P Little Knight
                                                                                                                      S:P Little Knight
                                                                                                                      DARK
                                                                                                                      S:P Little Knight
                                                                                                                      • ATK:

                                                                                                                      • 1600

                                                                                                                      • LINK-2

                                                                                                                      Link Arrow:

                                                                                                                      Left

                                                                                                                      Right


                                                                                                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                      UR Rarity
                                                                                                                      1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                      LIGHT
                                                                                                                      Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                      • ATK:

                                                                                                                      • 3000

                                                                                                                      • DEF:

                                                                                                                      • 3000


                                                                                                                      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                                      Tag(s):

                                                                                                                      R Rarity
                                                                                                                      1 cardExosister Asophiel
                                                                                                                      R Rarity
                                                                                                                      1 cardExosister Asophiel
                                                                                                                      Exosister Asophiel
                                                                                                                      LIGHT
                                                                                                                      Exosister Asophiel
                                                                                                                      • ATK:

                                                                                                                      • 2100

                                                                                                                      • DEF:

                                                                                                                      • 1800


                                                                                                                      2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.


                                                                                                                      SR Rarity
                                                                                                                      2 cardExosister Gibrine
                                                                                                                      SR Rarity
                                                                                                                      2 cardExosister Gibrine
                                                                                                                      Exosister Gibrine
                                                                                                                      LIGHT
                                                                                                                      Exosister Gibrine
                                                                                                                      • ATK:

                                                                                                                      • 1400

                                                                                                                      • DEF:

                                                                                                                      • 2800


                                                                                                                      2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Gibrine" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can detach 1 material from this card; for the rest of this turn, all Xyz Monsters you control will gain 800 ATK.


                                                                                                                      R Rarity
                                                                                                                      3 cardExosister Kaspitell
                                                                                                                      R Rarity
                                                                                                                      3 cardExosister Kaspitell
                                                                                                                      Exosister Kaspitell
                                                                                                                      LIGHT
                                                                                                                      Exosister Kaspitell
                                                                                                                      • ATK:

                                                                                                                      • 2300

                                                                                                                      • DEF:

                                                                                                                      • 800


                                                                                                                      2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Kaspitell" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can Special Summon monsters from the GYs for the rest of this turn. You can detach 1 material from this card; add 1 "Exosister" monster from your Deck to your hand.


                                                                                                                      UR Rarity
                                                                                                                      3 cardExosister Mikailis
                                                                                                                      UR Rarity
                                                                                                                      3 cardExosister Mikailis
                                                                                                                      Exosister Mikailis
                                                                                                                      LIGHT
                                                                                                                      Exosister Mikailis
                                                                                                                      • ATK:

                                                                                                                      • 2500

                                                                                                                      • DEF:

                                                                                                                      • 1800


                                                                                                                      2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Mikailis" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it. You can detach 1 material from this card; add 1 "Exosister" Spell/Trap from your Deck to your hand.


                                                                                                                      UR Rarity
                                                                                                                      2 cardExosisters Magnifica
                                                                                                                      UR Rarity
                                                                                                                      2 cardExosisters Magnifica
                                                                                                                      Exosisters Magnifica
                                                                                                                      LIGHT
                                                                                                                      Exosisters Magnifica
                                                                                                                      • ATK:

                                                                                                                      • 2800

                                                                                                                      • DEF:

                                                                                                                      • 2800


                                                                                                                      2 Rank 4 "Exosister" Xyz Monsters Must be Xyz Summoned with the above materials. This card can make a second attack during each Battle Phase. Once per turn (Quick Effect): You can detach 1 material from this card; banish 1 card your opponent controls. When your opponent activates a card or effect (Quick Effect): You can return 1 Xyz Monster you own attached to this card to your Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)


                                                                                                                      SR Rarity
                                                                                                                      1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                                                      SR Rarity
                                                                                                                      1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                                                      Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                      EARTH
                                                                                                                      Number 41: Bagooska the Terribly Tired Tapir
                                                                                                                      • ATK:

                                                                                                                      • 2100

                                                                                                                      • DEF:

                                                                                                                      • 2000


                                                                                                                      2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                                                                      6/Sixth Place

                                                                                                                      Takoyaki (13452760)

                                                                                                                      Need 27 UR

                                                                                                                      UR Rarity
                                                                                                                      Arias the Labrynth Butler1 card
                                                                                                                      UR Rarity
                                                                                                                      Lady Labrynth of the Silver Castle2 card
                                                                                                                      UR Rarity
                                                                                                                      Lord of the Heavenly Prison3 card
                                                                                                                      UR Rarity
                                                                                                                      Lovely Labrynth of the Silver Castle1 card
                                                                                                                      UR Rarity
                                                                                                                      Garura, Wings of Resonant Life1 card
                                                                                                                      UR Rarity
                                                                                                                      Hugin the Runick Wings1 card
                                                                                                                      UR Rarity
                                                                                                                      Munin the Runick Wings1 card
                                                                                                                      UR Rarity
                                                                                                                      Evilswarm Exciton Knight1 card
                                                                                                                      UR Rarity
                                                                                                                      Runick Tip1 card
                                                                                                                      UR Rarity
                                                                                                                      Big Welcome Labrynth2 card
                                                                                                                      UR Rarity
                                                                                                                      Destructive Daruma Karma Cannon3 card
                                                                                                                      UR Rarity
                                                                                                                      Draco-Utopian Aura2 card
                                                                                                                       Rarity
                                                                                                                      Simultaneous Equation Cannons2 card
                                                                                                                      UR Rarity
                                                                                                                      Solemn Judgment2 card
                                                                                                                      UR Rarity
                                                                                                                      Solemn Strike2 card
                                                                                                                      UR Rarity
                                                                                                                      Welcome Labrynth2 card

                                                                                                                      Main: 40 Extra: 15

                                                                                                                      SR Rarity
                                                                                                                      2 cardArianna the Labrynth Servant
                                                                                                                      SR Rarity
                                                                                                                      2 cardArianna the Labrynth Servant
                                                                                                                      Arianna the Labrynth Servant
                                                                                                                      DARK 4
                                                                                                                      Arianna the Labrynth Servant
                                                                                                                      • ATK:

                                                                                                                      • 1600

                                                                                                                      • DEF:

                                                                                                                      • 2100


                                                                                                                      If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.


                                                                                                                      UR Rarity
                                                                                                                      1 cardArias the Labrynth Butler
                                                                                                                      UR Rarity
                                                                                                                      1 cardArias the Labrynth Butler
                                                                                                                      Arias the Labrynth Butler
                                                                                                                      DARK 6
                                                                                                                      Arias the Labrynth Butler
                                                                                                                      • ATK:

                                                                                                                      • 1500

                                                                                                                      • DEF:

                                                                                                                      • 2500


                                                                                                                      During the Main Phase (Quick Effect): You can send this card from your hand or field to the GY; Special Summon 1 "Labrynth" monster, or Set 1 Normal Trap, from your hand. The Set Normal Trap can be activated this turn. When your opponent activates a card or effect in response to your card or effect activation of a Normal Trap or a "Labrynth" card, except "Arias the Labrynth Butler" (Quick Effect): You can activate this effect in the GY; Special Summon this card. You can only use each effect of "Arias the Labrynth Butler" once per turn.


                                                                                                                      UR Rarity
                                                                                                                      2 cardLady Labrynth of the Silver Castle
                                                                                                                      UR Rarity
                                                                                                                      2 cardLady Labrynth of the Silver Castle
                                                                                                                      Lady Labrynth of the Silver Castle
                                                                                                                      DARK 8
                                                                                                                      Lady Labrynth of the Silver Castle
                                                                                                                      • ATK:

                                                                                                                      • 3000

                                                                                                                      • DEF:

                                                                                                                      • 2900


                                                                                                                      While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.


                                                                                                                      SR Rarity
                                                                                                                      1 cardLava Golem
                                                                                                                      SR Rarity
                                                                                                                      1 cardLava Golem
                                                                                                                      Lava Golem
                                                                                                                      FIRE 8
                                                                                                                      Lava Golem
                                                                                                                      • ATK:

                                                                                                                      • 3000

                                                                                                                      • DEF:

                                                                                                                      • 2500


                                                                                                                      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                                                                                                                      UR Rarity
                                                                                                                      3 cardLord of the Heavenly Prison
                                                                                                                      UR Rarity
                                                                                                                      3 cardLord of the Heavenly Prison
                                                                                                                      Lord of the Heavenly Prison
                                                                                                                      DARK 10
                                                                                                                      Lord of the Heavenly Prison
                                                                                                                      • ATK:

                                                                                                                      • 3000

                                                                                                                      • DEF:

                                                                                                                      • 3000


                                                                                                                      During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


                                                                                                                      UR Rarity
                                                                                                                      1 cardLovely Labrynth of the Silver Castle
                                                                                                                      UR Rarity
                                                                                                                      1 cardLovely Labrynth of the Silver Castle
                                                                                                                      Lovely Labrynth of the Silver Castle
                                                                                                                      DARK 8
                                                                                                                      Lovely Labrynth of the Silver Castle
                                                                                                                      • ATK:

                                                                                                                      • 2900

                                                                                                                      • DEF:

                                                                                                                      • 1900


                                                                                                                      Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.


                                                                                                                      SR Rarity
                                                                                                                      1 cardLabrynth Labyrinth
                                                                                                                      SR Rarity
                                                                                                                      1 cardLabrynth Labyrinth
                                                                                                                      Labrynth Labyrinth
                                                                                                                      Spell Field
                                                                                                                      Labrynth Labyrinth

                                                                                                                        If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. ● Also after that, destroy 1 card on the field. If you activate a non-"Labrynth" Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. You can only use each effect of "Labrynth Labyrinth" once per turn.


                                                                                                                        SR Rarity
                                                                                                                        1 cardPot of Duality
                                                                                                                        SR Rarity
                                                                                                                        1 cardPot of Duality
                                                                                                                        Pot of Duality
                                                                                                                        Spell Normal
                                                                                                                        Pot of Duality

                                                                                                                          Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                                                                                                          Tag(s):

                                                                                                                          SR Rarity
                                                                                                                          1 cardRunick Destruction
                                                                                                                          SR Rarity
                                                                                                                          1 cardRunick Destruction
                                                                                                                          Runick Destruction
                                                                                                                          Spell Quick
                                                                                                                          Runick Destruction

                                                                                                                            Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Destruction" per turn.


                                                                                                                            SR Rarity
                                                                                                                            1 cardRunick Flashing Fire
                                                                                                                            SR Rarity
                                                                                                                            1 cardRunick Flashing Fire
                                                                                                                            Runick Flashing Fire
                                                                                                                            Spell Quick
                                                                                                                            Runick Flashing Fire

                                                                                                                              Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn.


                                                                                                                              UR Rarity
                                                                                                                              1 cardRunick Tip
                                                                                                                              UR Rarity
                                                                                                                              1 cardRunick Tip
                                                                                                                              Runick Tip
                                                                                                                              Spell Quick
                                                                                                                              Runick Tip

                                                                                                                                Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Tip" per turn.


                                                                                                                                UR Rarity
                                                                                                                                2 cardBig Welcome Labrynth
                                                                                                                                UR Rarity
                                                                                                                                2 cardBig Welcome Labrynth
                                                                                                                                Big Welcome Labrynth
                                                                                                                                Trap Normal
                                                                                                                                Big Welcome Labrynth

                                                                                                                                  Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.


                                                                                                                                  UR Rarity
                                                                                                                                  3 cardDestructive Daruma Karma Cannon
                                                                                                                                  UR Rarity
                                                                                                                                  3 cardDestructive Daruma Karma Cannon
                                                                                                                                  Destructive Daruma Karma Cannon
                                                                                                                                  Trap Normal
                                                                                                                                  Destructive Daruma Karma Cannon

                                                                                                                                    Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


                                                                                                                                    SR Rarity
                                                                                                                                    2 cardDimensional Barrier
                                                                                                                                    SR Rarity
                                                                                                                                    2 cardDimensional Barrier
                                                                                                                                    Dimensional Barrier
                                                                                                                                    Trap Normal
                                                                                                                                    Dimensional Barrier

                                                                                                                                      Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                                                                                                      UR Rarity
                                                                                                                                      2 cardDraco-Utopian Aura
                                                                                                                                      UR Rarity
                                                                                                                                      2 cardDraco-Utopian Aura
                                                                                                                                      Draco-Utopian Aura
                                                                                                                                      Trap Counter
                                                                                                                                      Draco-Utopian Aura

                                                                                                                                        When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect. ● Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects. You can only activate 1 "Draco-Utopian Aura" per turn.


                                                                                                                                        SR Rarity
                                                                                                                                        2 cardIce Dragon's Prison
                                                                                                                                        SR Rarity
                                                                                                                                        2 cardIce Dragon's Prison
                                                                                                                                        Ice Dragon's Prison
                                                                                                                                        Trap Normal
                                                                                                                                        Ice Dragon's Prison

                                                                                                                                          Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                                                                                                                           Rarity
                                                                                                                                          2 cardSimultaneous Equation Cannons
                                                                                                                                           Rarity
                                                                                                                                          2 cardSimultaneous Equation Cannons
                                                                                                                                          Simultaneous Equation Cannons
                                                                                                                                          Trap Normal
                                                                                                                                          Simultaneous Equation Cannons

                                                                                                                                            Banish 1 Fusion Monster and 2 Xyz Monsters with the same Rank from your Extra Deck, whose combined Level and Ranks equal the total number of cards in both players' hands and on the field, then you can apply this effect. ● Return 2 of your banished monsters to the Extra Deck (1 Xyz and 1 Fusion) whose combined Level and Rank equal the Level or Rank of 1 face-up monster your opponent controls, then banish all cards they control.


                                                                                                                                            SR Rarity
                                                                                                                                            1 cardSkill Drain
                                                                                                                                            SR Rarity
                                                                                                                                            1 cardSkill Drain
                                                                                                                                            Skill Drain
                                                                                                                                            Trap Continuous
                                                                                                                                            Skill Drain

                                                                                                                                              Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                                                                                              UR Rarity
                                                                                                                                              2 cardSolemn Judgment
                                                                                                                                              UR Rarity
                                                                                                                                              2 cardSolemn Judgment
                                                                                                                                              Solemn Judgment
                                                                                                                                              Trap Counter
                                                                                                                                              Solemn Judgment

                                                                                                                                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                                                                                Tag(s):

                                                                                                                                                UR Rarity
                                                                                                                                                2 cardSolemn Strike
                                                                                                                                                UR Rarity
                                                                                                                                                2 cardSolemn Strike
                                                                                                                                                Solemn Strike
                                                                                                                                                Trap Counter
                                                                                                                                                Solemn Strike

                                                                                                                                                  When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                                                                                                  Tag(s):

                                                                                                                                                  SR Rarity
                                                                                                                                                  1 cardSoul Drain
                                                                                                                                                  SR Rarity
                                                                                                                                                  1 cardSoul Drain
                                                                                                                                                  Soul Drain
                                                                                                                                                  Trap Continuous
                                                                                                                                                  Soul Drain

                                                                                                                                                    Activate by paying 1000 LP. Monsters that are banished, as well as monsters in the GY, cannot activate their effects.


                                                                                                                                                    SR Rarity
                                                                                                                                                    2 cardTrap Trick
                                                                                                                                                    SR Rarity
                                                                                                                                                    2 cardTrap Trick
                                                                                                                                                    Trap Trick
                                                                                                                                                    Trap Normal
                                                                                                                                                    Trap Trick

                                                                                                                                                      Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                                                                                                                                      SR Rarity
                                                                                                                                                      2 cardWeighbridge
                                                                                                                                                      SR Rarity
                                                                                                                                                      2 cardWeighbridge
                                                                                                                                                      Weighbridge
                                                                                                                                                      Trap Normal
                                                                                                                                                      Weighbridge

                                                                                                                                                        If your opponent controls 2 or more monsters than you do: Your opponent must send monsters they control to the GY so they only control 1 monster.


                                                                                                                                                        UR Rarity
                                                                                                                                                        2 cardWelcome Labrynth
                                                                                                                                                        UR Rarity
                                                                                                                                                        2 cardWelcome Labrynth
                                                                                                                                                        Welcome Labrynth
                                                                                                                                                        Trap Normal
                                                                                                                                                        Welcome Labrynth

                                                                                                                                                          Special Summon 1 "Labrynth" monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of "Welcome Labrynth" once per turn.


                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardEarth Golem @Ignister
                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardEarth Golem @Ignister
                                                                                                                                                          Earth Golem @Ignister
                                                                                                                                                          EARTH 7
                                                                                                                                                          Earth Golem @Ignister
                                                                                                                                                          • ATK:

                                                                                                                                                          • 2300

                                                                                                                                                          • DEF:

                                                                                                                                                          • 2000


                                                                                                                                                          1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn.


                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardFreki the Runick Fangs
                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardFreki the Runick Fangs
                                                                                                                                                          Freki the Runick Fangs
                                                                                                                                                          DARK 5
                                                                                                                                                          Freki the Runick Fangs
                                                                                                                                                          • ATK:

                                                                                                                                                          • 2000

                                                                                                                                                          • DEF:

                                                                                                                                                          • 0


                                                                                                                                                          2 "Runick" monsters When an attack is declared involving this card in the Extra Monster Zone: You can banish the top 2 cards of your opponent's Deck. Neither player takes any battle damage from attacks involving this card. If this card on the field is destroyed by battle or card effect: You can target 1 "Runick" Quick-Play Spell in your GY; add it to your hand. You can only use this effect of "Freki the Runick Fangs" once per turn.


                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardFullmetalfoes Alkahest
                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardFullmetalfoes Alkahest
                                                                                                                                                          Fullmetalfoes Alkahest
                                                                                                                                                          FIRE 1
                                                                                                                                                          Fullmetalfoes Alkahest
                                                                                                                                                          • ATK:

                                                                                                                                                          • 0

                                                                                                                                                          • DEF:

                                                                                                                                                          • 0


                                                                                                                                                          1 "Metalfoes" monster + 1 Normal Monster Must be Fusion Summoned. Once per turn, during your opponent's turn (Quick Effect): You can target 1 Effect Monster on the field; equip that target to this card. This card gains DEF equal to the combined original ATK of the monsters equipped to it by this effect. You can use monsters you control equipped to this card you control as material for the Fusion Summon of a "Metalfoes" Fusion Monster that lists them as materials.


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardGarura, Wings of Resonant Life
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardGarura, Wings of Resonant Life
                                                                                                                                                          Garura, Wings of Resonant Life
                                                                                                                                                          DARK 6
                                                                                                                                                          Garura, Wings of Resonant Life
                                                                                                                                                          • ATK:

                                                                                                                                                          • 1500

                                                                                                                                                          • DEF:

                                                                                                                                                          • 2400


                                                                                                                                                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardGeri the Runick Fangs
                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardGeri the Runick Fangs
                                                                                                                                                          Geri the Runick Fangs
                                                                                                                                                          DARK 4
                                                                                                                                                          Geri the Runick Fangs
                                                                                                                                                          • ATK:

                                                                                                                                                          • 0

                                                                                                                                                          • DEF:

                                                                                                                                                          • 1000


                                                                                                                                                          2 "Runick" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardHugin the Runick Wings
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardHugin the Runick Wings
                                                                                                                                                          Hugin the Runick Wings
                                                                                                                                                          LIGHT 2
                                                                                                                                                          Hugin the Runick Wings
                                                                                                                                                          • ATK:

                                                                                                                                                          • 0

                                                                                                                                                          • DEF:

                                                                                                                                                          • 0


                                                                                                                                                          2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardMunin the Runick Wings
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardMunin the Runick Wings
                                                                                                                                                          Munin the Runick Wings
                                                                                                                                                          LIGHT 3
                                                                                                                                                          Munin the Runick Wings
                                                                                                                                                          • ATK:

                                                                                                                                                          • 0

                                                                                                                                                          • DEF:

                                                                                                                                                          • 2000


                                                                                                                                                          2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP.


                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardD/D/D Marksman King Tell
                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardD/D/D Marksman King Tell
                                                                                                                                                          D/D/D Marksman King Tell
                                                                                                                                                          DARK
                                                                                                                                                          D/D/D Marksman King Tell
                                                                                                                                                          • ATK:

                                                                                                                                                          • 2300

                                                                                                                                                          • DEF:

                                                                                                                                                          • 2000


                                                                                                                                                          2 Level 5 monsters You can also Xyz Summon this card by using a Rank 4 "D/D/D" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you took any effect damage this turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, inflict 1000 damage to your opponent. If this card is sent from the field to the Graveyard: You can send 1 "D/D" or "Dark Contract" card from your Deck to the Graveyard.


                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardD/D/D Wave High King Caesar
                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardD/D/D Wave High King Caesar
                                                                                                                                                          D/D/D Wave High King Caesar
                                                                                                                                                          WATER
                                                                                                                                                          D/D/D Wave High King Caesar
                                                                                                                                                          • ATK:

                                                                                                                                                          • 2800

                                                                                                                                                          • DEF:

                                                                                                                                                          • 1800


                                                                                                                                                          2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.


                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardD/D/D Wave King Caesar
                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardD/D/D Wave King Caesar
                                                                                                                                                          D/D/D Wave King Caesar
                                                                                                                                                          WATER
                                                                                                                                                          D/D/D Wave King Caesar
                                                                                                                                                          • ATK:

                                                                                                                                                          • 2400

                                                                                                                                                          • DEF:

                                                                                                                                                          • 1200


                                                                                                                                                          2 Level 4 Fiend-Type monsters During either player's turn: You can detach 1 Xyz Material from this card; at the end of the Battle Phase, Special Summon from your Graveyard as many monsters destroyed this turn as possible, but during the next Standby Phase, take 1000 damage for each monster Special Summoned by this effect. If this card is sent from the field to the Graveyard: You can add 1 "Dark Contract" card from your Deck to your hand. You can only use each effect of "D/D/D Wave King Caesar" once per turn.


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardEvilswarm Exciton Knight
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardEvilswarm Exciton Knight
                                                                                                                                                          Evilswarm Exciton Knight
                                                                                                                                                          LIGHT
                                                                                                                                                          Evilswarm Exciton Knight
                                                                                                                                                          • ATK:

                                                                                                                                                          • 1900

                                                                                                                                                          • DEF:

                                                                                                                                                          • 0


                                                                                                                                                          2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardFairy Knight Ingunar
                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardFairy Knight Ingunar
                                                                                                                                                          Fairy Knight Ingunar
                                                                                                                                                          EARTH
                                                                                                                                                          Fairy Knight Ingunar
                                                                                                                                                          • ATK:

                                                                                                                                                          • 2200

                                                                                                                                                          • DEF:

                                                                                                                                                          • 3000


                                                                                                                                                          3 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card; return all other cards on the field to the hand. Your opponent cannot activate cards or effects in response to this effect's activation.


                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardNumber 75: Bamboozling Gossip Shadow
                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardNumber 75: Bamboozling Gossip Shadow
                                                                                                                                                          Number 75: Bamboozling Gossip Shadow
                                                                                                                                                          WIND
                                                                                                                                                          Number 75: Bamboozling Gossip Shadow
                                                                                                                                                          • ATK:

                                                                                                                                                          • 1000

                                                                                                                                                          • DEF:

                                                                                                                                                          • 2600


                                                                                                                                                          2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.


                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardXyz Armor Fortress
                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardXyz Armor Fortress
                                                                                                                                                          Xyz Armor Fortress
                                                                                                                                                          WATER
                                                                                                                                                          Xyz Armor Fortress
                                                                                                                                                          • ATK:

                                                                                                                                                          • 2500

                                                                                                                                                          • DEF:

                                                                                                                                                          • 1800


                                                                                                                                                          2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.


                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardXyz Armor Torpedo
                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardXyz Armor Torpedo
                                                                                                                                                          Xyz Armor Torpedo
                                                                                                                                                          WATER
                                                                                                                                                          Xyz Armor Torpedo
                                                                                                                                                          • ATK:

                                                                                                                                                          • 2500

                                                                                                                                                          • DEF:

                                                                                                                                                          • 800


                                                                                                                                                          2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ● If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ● If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.


                                                                                                                                                          7/Seventh Place

                                                                                                                                                          Leeshample (54016372)

                                                                                                                                                          Need 26 UR

                                                                                                                                                          UR Rarity
                                                                                                                                                          Mathmech Circular1 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Nibiru, the Primal Being1 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Cyberse Desavewurm1 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Accesscode Talker1 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Decode Talker Heatsoul1 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Link Decoder1 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Salamangreat Almiraj1 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Sakitama2 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Enigmaster Packbit1 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Geomathmech Final Sigma1 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Ash Blossom & Joyous Spring3 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Effect Veiler2 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Primathmech Alembertian1 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Called by the Grave2 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Crossout Designator1 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Cynet Mining2 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Triple Tactics Talent1 card
                                                                                                                                                          UR Rarity
                                                                                                                                                          Infinite Impermanence3 card

                                                                                                                                                          Main: 40 Extra: 15

                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardDotscaper
                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardDotscaper
                                                                                                                                                          Dotscaper
                                                                                                                                                          EARTH 1
                                                                                                                                                          Dotscaper
                                                                                                                                                          • ATK:

                                                                                                                                                          • 0

                                                                                                                                                          • DEF:

                                                                                                                                                          • 2100


                                                                                                                                                          If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.


                                                                                                                                                          SR Rarity
                                                                                                                                                          2 cardDroll & Lock Bird
                                                                                                                                                          SR Rarity
                                                                                                                                                          2 cardDroll & Lock Bird
                                                                                                                                                          Droll & Lock Bird
                                                                                                                                                          WIND 1
                                                                                                                                                          Droll & Lock Bird
                                                                                                                                                          • ATK:

                                                                                                                                                          • 0

                                                                                                                                                          • DEF:

                                                                                                                                                          • 0


                                                                                                                                                          If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                                                                          R Rarity
                                                                                                                                                          3 cardFirewall Defenser
                                                                                                                                                          R Rarity
                                                                                                                                                          3 cardFirewall Defenser
                                                                                                                                                          Firewall Defenser
                                                                                                                                                          DARK 4
                                                                                                                                                          Firewall Defenser
                                                                                                                                                          • ATK:

                                                                                                                                                          • 1200

                                                                                                                                                          • DEF:

                                                                                                                                                          • 1500


                                                                                                                                                          If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn.


                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardFirewall Guardian
                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardFirewall Guardian
                                                                                                                                                          Firewall Guardian
                                                                                                                                                          DARK 4
                                                                                                                                                          Firewall Guardian
                                                                                                                                                          • ATK:

                                                                                                                                                          • 100

                                                                                                                                                          • DEF:

                                                                                                                                                          • 2000


                                                                                                                                                          If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.


                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardMathmech Addition
                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardMathmech Addition
                                                                                                                                                          Mathmech Addition
                                                                                                                                                          FIRE 4
                                                                                                                                                          Mathmech Addition
                                                                                                                                                          • ATK:

                                                                                                                                                          • 1000

                                                                                                                                                          • DEF:

                                                                                                                                                          • 1000


                                                                                                                                                          You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardMathmech Circular
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardMathmech Circular
                                                                                                                                                          Mathmech Circular
                                                                                                                                                          LIGHT 4
                                                                                                                                                          Mathmech Circular
                                                                                                                                                          • ATK:

                                                                                                                                                          • 1500

                                                                                                                                                          • DEF:

                                                                                                                                                          • 1500


                                                                                                                                                          You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.


                                                                                                                                                          N Rarity
                                                                                                                                                          1 cardMathmech Multiplication
                                                                                                                                                          N Rarity
                                                                                                                                                          1 cardMathmech Multiplication
                                                                                                                                                          Mathmech Multiplication
                                                                                                                                                          EARTH 4
                                                                                                                                                          Mathmech Multiplication
                                                                                                                                                          • ATK:

                                                                                                                                                          • 500

                                                                                                                                                          • DEF:

                                                                                                                                                          • 2000


                                                                                                                                                          You can target 1 Level 4 Cyberse monster you control; its Level becomes 8 until the end of this turn. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; its ATK becomes doubled until the end of this turn. You can only use each effect of "Mathmech Multiplication" once per turn.


                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardMathmech Subtraction
                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardMathmech Subtraction
                                                                                                                                                          Mathmech Subtraction
                                                                                                                                                          FIRE 4
                                                                                                                                                          Mathmech Subtraction
                                                                                                                                                          • ATK:

                                                                                                                                                          • 1000

                                                                                                                                                          • DEF:

                                                                                                                                                          • 1000


                                                                                                                                                          You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn.


                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardMicro Coder
                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardMicro Coder
                                                                                                                                                          Micro Coder
                                                                                                                                                          DARK 1
                                                                                                                                                          Micro Coder
                                                                                                                                                          • ATK:

                                                                                                                                                          • 300

                                                                                                                                                          • DEF:

                                                                                                                                                          • 0


                                                                                                                                                          If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn.


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardNibiru, the Primal Being
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardNibiru, the Primal Being
                                                                                                                                                          Nibiru, the Primal Being
                                                                                                                                                          LIGHT 11
                                                                                                                                                          Nibiru, the Primal Being
                                                                                                                                                          • ATK:

                                                                                                                                                          • 3000

                                                                                                                                                          • DEF:

                                                                                                                                                          • 600


                                                                                                                                                          During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                                                                          N Rarity
                                                                                                                                                          2 cardParallel eXceed
                                                                                                                                                          N Rarity
                                                                                                                                                          2 cardParallel eXceed
                                                                                                                                                          Parallel eXceed
                                                                                                                                                          WIND 8
                                                                                                                                                          Parallel eXceed
                                                                                                                                                          • ATK:

                                                                                                                                                          • 2000

                                                                                                                                                          • DEF:

                                                                                                                                                          • 2000


                                                                                                                                                          If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.


                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardAratama
                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardAratama
                                                                                                                                                          Aratama
                                                                                                                                                          DARK 4
                                                                                                                                                          Aratama
                                                                                                                                                          • ATK:

                                                                                                                                                          • 800

                                                                                                                                                          • DEF:

                                                                                                                                                          • 1800


                                                                                                                                                          Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except "Aratama".


                                                                                                                                                          UR Rarity
                                                                                                                                                          2 cardSakitama
                                                                                                                                                          UR Rarity
                                                                                                                                                          2 cardSakitama
                                                                                                                                                          Sakitama
                                                                                                                                                          LIGHT 4
                                                                                                                                                          Sakitama
                                                                                                                                                          • ATK:

                                                                                                                                                          • 400

                                                                                                                                                          • DEF:

                                                                                                                                                          • 900


                                                                                                                                                          Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.


                                                                                                                                                          UR Rarity
                                                                                                                                                          3 cardAsh Blossom & Joyous Spring
                                                                                                                                                          UR Rarity
                                                                                                                                                          3 cardAsh Blossom & Joyous Spring
                                                                                                                                                          Ash Blossom & Joyous Spring
                                                                                                                                                          FIRE 3
                                                                                                                                                          Ash Blossom & Joyous Spring
                                                                                                                                                          • ATK:

                                                                                                                                                          • 0

                                                                                                                                                          • DEF:

                                                                                                                                                          • 1800


                                                                                                                                                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                                                          UR Rarity
                                                                                                                                                          2 cardEffect Veiler
                                                                                                                                                          UR Rarity
                                                                                                                                                          2 cardEffect Veiler
                                                                                                                                                          Effect Veiler
                                                                                                                                                          LIGHT 1
                                                                                                                                                          Effect Veiler
                                                                                                                                                          • ATK:

                                                                                                                                                          • 0

                                                                                                                                                          • DEF:

                                                                                                                                                          • 0


                                                                                                                                                          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardMathmech Diameter
                                                                                                                                                          R Rarity
                                                                                                                                                          1 cardMathmech Diameter
                                                                                                                                                          Mathmech Diameter
                                                                                                                                                          LIGHT 4
                                                                                                                                                          Mathmech Diameter
                                                                                                                                                          • ATK:

                                                                                                                                                          • 1000

                                                                                                                                                          • DEF:

                                                                                                                                                          • 1500


                                                                                                                                                          When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn.


                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardMathmech Sigma
                                                                                                                                                          SR Rarity
                                                                                                                                                          1 cardMathmech Sigma
                                                                                                                                                          Mathmech Sigma
                                                                                                                                                          LIGHT 4
                                                                                                                                                          Mathmech Sigma
                                                                                                                                                          • ATK:

                                                                                                                                                          • 1000

                                                                                                                                                          • DEF:

                                                                                                                                                          • 1500


                                                                                                                                                          If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.


                                                                                                                                                          UR Rarity
                                                                                                                                                          2 cardCalled by the Grave
                                                                                                                                                          UR Rarity
                                                                                                                                                          2 cardCalled by the Grave
                                                                                                                                                          Called by the Grave
                                                                                                                                                          Spell Quick
                                                                                                                                                          Called by the Grave

                                                                                                                                                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                                                            Tag(s):

                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardCrossout Designator
                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardCrossout Designator
                                                                                                                                                            Crossout Designator
                                                                                                                                                            Spell Quick
                                                                                                                                                            Crossout Designator

                                                                                                                                                              Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                                                                              Tag(s):

                                                                                                                                                              UR Rarity
                                                                                                                                                              2 cardCynet Mining
                                                                                                                                                              UR Rarity
                                                                                                                                                              2 cardCynet Mining
                                                                                                                                                              Cynet Mining
                                                                                                                                                              Spell Normal
                                                                                                                                                              Cynet Mining

                                                                                                                                                                Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardMathmech Equation
                                                                                                                                                                N Rarity
                                                                                                                                                                1 cardMathmech Equation
                                                                                                                                                                Mathmech Equation
                                                                                                                                                                Spell Normal
                                                                                                                                                                Mathmech Equation

                                                                                                                                                                  Target 1 "Mathmech" monster in your GY; Special Summon it, and if you do, it gains 1000 ATK until the end of this turn. You can only activate 1 "Mathmech Equation" per turn.


                                                                                                                                                                  SR Rarity
                                                                                                                                                                  3 cardSmall World
                                                                                                                                                                  SR Rarity
                                                                                                                                                                  3 cardSmall World
                                                                                                                                                                  Small World
                                                                                                                                                                  Spell Normal
                                                                                                                                                                  Small World

                                                                                                                                                                    Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                                                                                                                                                    UR Rarity
                                                                                                                                                                    1 cardTriple Tactics Talent
                                                                                                                                                                    UR Rarity
                                                                                                                                                                    1 cardTriple Tactics Talent
                                                                                                                                                                    Triple Tactics Talent
                                                                                                                                                                    Spell Normal
                                                                                                                                                                    Triple Tactics Talent

                                                                                                                                                                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                                                                      Tag(s):

                                                                                                                                                                      R Rarity
                                                                                                                                                                      1 cardCynet Conflict
                                                                                                                                                                      R Rarity
                                                                                                                                                                      1 cardCynet Conflict
                                                                                                                                                                      Cynet Conflict
                                                                                                                                                                      Trap Counter
                                                                                                                                                                      Cynet Conflict

                                                                                                                                                                        When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.


                                                                                                                                                                        UR Rarity
                                                                                                                                                                        3 cardInfinite Impermanence
                                                                                                                                                                        UR Rarity
                                                                                                                                                                        3 cardInfinite Impermanence
                                                                                                                                                                        Infinite Impermanence
                                                                                                                                                                        Trap Normal
                                                                                                                                                                        Infinite Impermanence

                                                                                                                                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                                                                          N Rarity
                                                                                                                                                                          1 cardMathmech Superfactorial
                                                                                                                                                                          N Rarity
                                                                                                                                                                          1 cardMathmech Superfactorial
                                                                                                                                                                          Mathmech Superfactorial
                                                                                                                                                                          Trap Normal
                                                                                                                                                                          Mathmech Superfactorial

                                                                                                                                                                            Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn.


                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardCyberse Desavewurm
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardCyberse Desavewurm
                                                                                                                                                                            Cyberse Desavewurm
                                                                                                                                                                            DARK 6
                                                                                                                                                                            Cyberse Desavewurm
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 2300

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 1500


                                                                                                                                                                            1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster During your Main Phase: You can Special Summon 1 Cyberse monster from your hand, then you can make this card's Level become the same as that monster. When your opponent activates a Spell/Trap Card or effect, while you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate that activation. You can only use each effect of "Cyberse Desavewurm" once per turn.


                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardAccesscode Talker
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardAccesscode Talker
                                                                                                                                                                            Accesscode Talker
                                                                                                                                                                            DARK
                                                                                                                                                                            Accesscode Talker
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 2300

                                                                                                                                                                            • LINK-4

                                                                                                                                                                            Link Arrow:

                                                                                                                                                                            Top

                                                                                                                                                                            Left

                                                                                                                                                                            Right

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                                                                                                                                                                            2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                                                                                                            Tag(s):

                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardDecode Talker Heatsoul
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardDecode Talker Heatsoul
                                                                                                                                                                            Decode Talker Heatsoul
                                                                                                                                                                            FIRE
                                                                                                                                                                            Decode Talker Heatsoul
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 2300

                                                                                                                                                                            • LINK-3

                                                                                                                                                                            Link Arrow:

                                                                                                                                                                            Top

                                                                                                                                                                            Bottom-Left

                                                                                                                                                                            Bottom-Right


                                                                                                                                                                            2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.


                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardFirewall Dragon Darkfluid - Neo Tempest Terahertz
                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardFirewall Dragon Darkfluid - Neo Tempest Terahertz
                                                                                                                                                                            Firewall Dragon Darkfluid - Neo Tempest Terahertz
                                                                                                                                                                            DARK
                                                                                                                                                                            Firewall Dragon Darkfluid - Neo Tempest Terahertz
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 3000

                                                                                                                                                                            • LINK-5

                                                                                                                                                                            Link Arrow:

                                                                                                                                                                            Top

                                                                                                                                                                            Left

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                                                                                                                                                                            Bottom-Left

                                                                                                                                                                            Bottom-Right


                                                                                                                                                                            3+ Cyberse monsters Negate any monster effects activated by your opponent during the Battle Phase. (Quick Effect): You can send 1 Cyberse monster from your Deck or Extra Deck to the GY, and if you do, this card gains the Attribute of that monster sent to the GY, also it gains 2500 ATK. You can only use this effect of "Firewall Dragon Darkfluid - Neo Tempest Terahertz" once per turn. This card can attack monsters a number of times each Battle Phase, up to the number of different Attributes it has.


                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardG Golem Crystal Heart
                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardG Golem Crystal Heart
                                                                                                                                                                            G Golem Crystal Heart
                                                                                                                                                                            WATER
                                                                                                                                                                            G Golem Crystal Heart
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 0

                                                                                                                                                                            • LINK-2

                                                                                                                                                                            Link Arrow:

                                                                                                                                                                            Left

                                                                                                                                                                            Bottom


                                                                                                                                                                            2 Cyberse monsters You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 GG Counter on this card. You can only use this effect of "G Golem Crystal Heart" once per turn. EARTH monsters co-linked to this card gain 600 ATK for each GG Counter on this card, can make a second attack during each Battle Phase, also if they attack a Defense Position monster, inflict piercing battle damage to your opponent.


                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardLinguriboh
                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardLinguriboh
                                                                                                                                                                            Linguriboh
                                                                                                                                                                            DARK
                                                                                                                                                                            Linguriboh
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 300

                                                                                                                                                                            • LINK-1

                                                                                                                                                                            Link Arrow:

                                                                                                                                                                            Bottom-Left


                                                                                                                                                                            1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.


                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardLink Decoder
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardLink Decoder
                                                                                                                                                                            Link Decoder
                                                                                                                                                                            DARK
                                                                                                                                                                            Link Decoder
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 300

                                                                                                                                                                            • LINK-1

                                                                                                                                                                            Link Arrow:

                                                                                                                                                                            Bottom


                                                                                                                                                                            1 Level 4 or lower Cyberse monster If this card is sent to the GY as material for a Cyberse Link Monster with 2300 or more original ATK: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Link Decoder" once per turn.


                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardSalamangreat Almiraj
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardSalamangreat Almiraj
                                                                                                                                                                            Salamangreat Almiraj
                                                                                                                                                                            FIRE
                                                                                                                                                                            Salamangreat Almiraj
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 0

                                                                                                                                                                            • LINK-1

                                                                                                                                                                            Link Arrow:

                                                                                                                                                                            Bottom-Right


                                                                                                                                                                            1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardSplash Mage
                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardSplash Mage
                                                                                                                                                                            Splash Mage
                                                                                                                                                                            WATER
                                                                                                                                                                            Splash Mage
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 1100

                                                                                                                                                                            • LINK-2

                                                                                                                                                                            Link Arrow:

                                                                                                                                                                            Top-Right

                                                                                                                                                                            Bottom-Right


                                                                                                                                                                            2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardTranscode Talker
                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardTranscode Talker
                                                                                                                                                                            Transcode Talker
                                                                                                                                                                            EARTH
                                                                                                                                                                            Transcode Talker
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 2300

                                                                                                                                                                            • LINK-3

                                                                                                                                                                            Link Arrow:

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                                                                                                                                                                            2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.


                                                                                                                                                                            N Rarity
                                                                                                                                                                            1 cardUpdate Jammer
                                                                                                                                                                            N Rarity
                                                                                                                                                                            1 cardUpdate Jammer
                                                                                                                                                                            Update Jammer
                                                                                                                                                                            WIND
                                                                                                                                                                            Update Jammer
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 2000

                                                                                                                                                                            • LINK-2

                                                                                                                                                                            Link Arrow:

                                                                                                                                                                            Top

                                                                                                                                                                            Left


                                                                                                                                                                            2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.


                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardEnigmaster Packbit
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardEnigmaster Packbit
                                                                                                                                                                            Enigmaster Packbit
                                                                                                                                                                            WATER 8
                                                                                                                                                                            Enigmaster Packbit
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 2900

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 2500


                                                                                                                                                                            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.


                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardGeomathmech Final Sigma
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardGeomathmech Final Sigma
                                                                                                                                                                            Geomathmech Final Sigma
                                                                                                                                                                            FIRE 12
                                                                                                                                                                            Geomathmech Final Sigma
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 3000

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 0


                                                                                                                                                                            1 Tuner + 1+ non-Tuner monsters Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" card from your Deck to your hand. You can only use this effect of "Geomathmech Final Sigma" once per turn.


                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardPrimathmech Alembertian
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardPrimathmech Alembertian
                                                                                                                                                                            Primathmech Alembertian
                                                                                                                                                                            EARTH
                                                                                                                                                                            Primathmech Alembertian
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 2000

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 0


                                                                                                                                                                            2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.


                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardPrimathmech Laplacian
                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardPrimathmech Laplacian
                                                                                                                                                                            Primathmech Laplacian
                                                                                                                                                                            EARTH
                                                                                                                                                                            Primathmech Laplacian
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 2000

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 0


                                                                                                                                                                            3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.


                                                                                                                                                                            8/Eighth Place

                                                                                                                                                                            PerryNonNớt (24035761)

                                                                                                                                                                            Need 28 UR

                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Nibiru, the Primal Being1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Elder Entity N'tss2 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Accesscode Talker1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            I:P Masquerena1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Knightmare Unicorn1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            S:P Little Knight1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Underworld Goddess of the Closed World1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Ohime the Manifested Mikanko3 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Ash Blossom & Joyous Spring3 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Number 30: Acid Golem of Destruction1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Super Starslayer TY-PHON - Sky Crisis1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Double-Edged Sword1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Harpie's Feather Duster1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Lightning Storm1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Mikanko Fire Dance1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Mikanko Water Arabesque3 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Snatch Steal1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Triple Tactics Talent1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Triple Tactics Thrust1 card
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            Mikanko Spiritwalk1 card

                                                                                                                                                                            Main: 40 Extra: 15

                                                                                                                                                                            SR Rarity
                                                                                                                                                                            2 cardDroll & Lock Bird
                                                                                                                                                                            SR Rarity
                                                                                                                                                                            2 cardDroll & Lock Bird
                                                                                                                                                                            Droll & Lock Bird
                                                                                                                                                                            WIND 1
                                                                                                                                                                            Droll & Lock Bird
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 0

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 0


                                                                                                                                                                            If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                                                                                            SR Rarity
                                                                                                                                                                            3 cardHa-Re the Sword Mikanko
                                                                                                                                                                            SR Rarity
                                                                                                                                                                            3 cardHa-Re the Sword Mikanko
                                                                                                                                                                            Ha-Re the Sword Mikanko
                                                                                                                                                                            FIRE 3
                                                                                                                                                                            Ha-Re the Sword Mikanko
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 0

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 0


                                                                                                                                                                            If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. If an Equip Card becomes equipped to this card: You can add 1 "Mikanko" Equip Spell from your Deck to your hand. You can only use this effect of "Ha-Re the Sword Mikanko" once per turn.


                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardHu-Li the Jewel Mikanko
                                                                                                                                                                            SR Rarity
                                                                                                                                                                            1 cardHu-Li the Jewel Mikanko
                                                                                                                                                                            Hu-Li the Jewel Mikanko
                                                                                                                                                                            WIND 3
                                                                                                                                                                            Hu-Li the Jewel Mikanko
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 0

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 0


                                                                                                                                                                            If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. While you control an Equip Card, your opponent cannot target "Mikanko" cards you control with card effects. If either player equips an Equip Card(s) to this card: You can add 1 "Mikanko" Trap from your Deck to your hand. You can only use this effect of "Hu-Li the Jewel Mikanko" once per turn.


                                                                                                                                                                            R Rarity
                                                                                                                                                                            1 cardJizukiru, the Star Destroying Kaiju
                                                                                                                                                                            R Rarity
                                                                                                                                                                            1 cardJizukiru, the Star Destroying Kaiju
                                                                                                                                                                            Jizukiru, the Star Destroying Kaiju
                                                                                                                                                                            LIGHT 10
                                                                                                                                                                            Jizukiru, the Star Destroying Kaiju
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 3300

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 2600


                                                                                                                                                                            You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.


                                                                                                                                                                            SR Rarity
                                                                                                                                                                            2 cardLava Golem
                                                                                                                                                                            SR Rarity
                                                                                                                                                                            2 cardLava Golem
                                                                                                                                                                            Lava Golem
                                                                                                                                                                            FIRE 8
                                                                                                                                                                            Lava Golem
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 3000

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 2500


                                                                                                                                                                            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardNibiru, the Primal Being
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            1 cardNibiru, the Primal Being
                                                                                                                                                                            Nibiru, the Primal Being
                                                                                                                                                                            LIGHT 11
                                                                                                                                                                            Nibiru, the Primal Being
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 3000

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 600


                                                                                                                                                                            During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                                                                                            R Rarity
                                                                                                                                                                            2 cardThunder King, the Lightningstrike Kaiju
                                                                                                                                                                            R Rarity
                                                                                                                                                                            2 cardThunder King, the Lightningstrike Kaiju
                                                                                                                                                                            Thunder King, the Lightningstrike Kaiju
                                                                                                                                                                            LIGHT 9
                                                                                                                                                                            Thunder King, the Lightningstrike Kaiju
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 3300

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 2100


                                                                                                                                                                            You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.


                                                                                                                                                                            UR Rarity
                                                                                                                                                                            3 cardOhime the Manifested Mikanko
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            3 cardOhime the Manifested Mikanko
                                                                                                                                                                            Ohime the Manifested Mikanko
                                                                                                                                                                            LIGHT 6
                                                                                                                                                                            Ohime the Manifested Mikanko
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 0

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 0


                                                                                                                                                                            You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. You can only use each of the following effects of "Ohime the Manifested Mikanko" once per turn. You can reveal this card in your hand; add 1 "Mikanko" card from your Deck to your hand, except "Ohime the Manifested Mikanko", then discard 1 card. (Quick Effect): You can target 1 Equip Spell in your GY; equip it to 1 appropriate monster on the field.


                                                                                                                                                                            UR Rarity
                                                                                                                                                                            3 cardAsh Blossom & Joyous Spring
                                                                                                                                                                            UR Rarity
                                                                                                                                                                            3 cardAsh Blossom & Joyous Spring
                                                                                                                                                                            Ash Blossom & Joyous Spring
                                                                                                                                                                            FIRE 3
                                                                                                                                                                            Ash Blossom & Joyous Spring
                                                                                                                                                                            • ATK:

                                                                                                                                                                            • 0

                                                                                                                                                                            • DEF:

                                                                                                                                                                            • 1800


                                                                                                                                                                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                                                                                            R Rarity
                                                                                                                                                                            1 cardAxe of Fools
                                                                                                                                                                            R Rarity
                                                                                                                                                                            1 cardAxe of Fools
                                                                                                                                                                            Axe of Fools
                                                                                                                                                                            Spell Equip
                                                                                                                                                                            Axe of Fools

                                                                                                                                                                              The equipped monster gains 1000 ATK, also its effects are negated. Once per turn, during your Standby Phase: Inflict 500 damage to the controller of the equipped monster.


                                                                                                                                                                              UR Rarity
                                                                                                                                                                              1 cardDouble-Edged Sword
                                                                                                                                                                              UR Rarity
                                                                                                                                                                              1 cardDouble-Edged Sword
                                                                                                                                                                              Double-Edged Sword
                                                                                                                                                                              Spell Equip
                                                                                                                                                                              Double-Edged Sword

                                                                                                                                                                                You can only control 1 "Double-Edged Sword". The equipped monster gains 2000 ATK, also both players take any battle damage from attacks involving the equipped monster. If you take 2000 or more battle damage: Send this card to the GY.


                                                                                                                                                                                UR Rarity
                                                                                                                                                                                1 cardHarpie's Feather Duster
                                                                                                                                                                                UR Rarity
                                                                                                                                                                                1 cardHarpie's Feather Duster
                                                                                                                                                                                Harpie's Feather Duster
                                                                                                                                                                                Spell Normal
                                                                                                                                                                                Harpie's Feather Duster

                                                                                                                                                                                  Destroy all Spell and Trap Cards your opponent controls.




                                                                                                                                                                                  Tag(s):

                                                                                                                                                                                  SR Rarity
                                                                                                                                                                                  2 cardHidden Armory
                                                                                                                                                                                  SR Rarity
                                                                                                                                                                                  2 cardHidden Armory
                                                                                                                                                                                  Hidden Armory
                                                                                                                                                                                  Spell Normal
                                                                                                                                                                                  Hidden Armory

                                                                                                                                                                                    Send the top card of your Deck to the GY; add 1 Equip Spell from your Deck or GY to your hand. You cannot Normal Summon/Set the turn you activate this card.


                                                                                                                                                                                    UR Rarity
                                                                                                                                                                                    1 cardLightning Storm
                                                                                                                                                                                    UR Rarity
                                                                                                                                                                                    1 cardLightning Storm
                                                                                                                                                                                    Lightning Storm
                                                                                                                                                                                    Spell Normal
                                                                                                                                                                                    Lightning Storm

                                                                                                                                                                                      If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                                                                                                                                                                      Tag(s):

                                                                                                                                                                                      SR Rarity
                                                                                                                                                                                      1 cardMikanko Dance - Mayowashidori
                                                                                                                                                                                      SR Rarity
                                                                                                                                                                                      1 cardMikanko Dance - Mayowashidori
                                                                                                                                                                                      Mikanko Dance - Mayowashidori
                                                                                                                                                                                      Spell Equip
                                                                                                                                                                                      Mikanko Dance - Mayowashidori

                                                                                                                                                                                        The equipped monster cannot be destroyed by card effects. You can only use each of the following effects of "Mikanko Dance - Mayowashidori" once per turn. At the end of the Damage Step, if your "Mikanko" monster battled: You can target 1 card on the field; return it to the hand. If this card is in your GY: You can target 1 "Mikanko" monster in your GY; Special Summon it, and if you do, equip it with this card, but banish it when it leaves the field.


                                                                                                                                                                                        UR Rarity
                                                                                                                                                                                        1 cardMikanko Fire Dance
                                                                                                                                                                                        UR Rarity
                                                                                                                                                                                        1 cardMikanko Fire Dance
                                                                                                                                                                                        Mikanko Fire Dance
                                                                                                                                                                                        Spell Equip
                                                                                                                                                                                        Mikanko Fire Dance

                                                                                                                                                                                          Special Summon 1 "Mikanko" monster from your hand or GY, and if you do, equip it with this card, then you can Special Summon 1 monster from your opponent's GY to their field, but negate its effects. The equipped monster cannot be destroyed by card effects. You can only activate 1 "Mikanko Fire Dance" per turn.


                                                                                                                                                                                          R Rarity
                                                                                                                                                                                          1 cardMikanko Kagura
                                                                                                                                                                                          R Rarity
                                                                                                                                                                                          1 cardMikanko Kagura
                                                                                                                                                                                          Mikanko Kagura
                                                                                                                                                                                          Spell Normal
                                                                                                                                                                                          Mikanko Kagura

                                                                                                                                                                                            This card can be used to Ritual Summon any "Mikanko" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then you can apply the following effect. ● Destroy cards your opponent controls up to the number of Equip Spells with different names in your GY, and if you do, inflict 1000 damage to your opponent for each card destroyed. You can only activate 1 "Mikanko Kagura" per turn.


                                                                                                                                                                                            N Rarity
                                                                                                                                                                                            1 cardMikanko Reflection Rondo
                                                                                                                                                                                            N Rarity
                                                                                                                                                                                            1 cardMikanko Reflection Rondo
                                                                                                                                                                                            Mikanko Reflection Rondo
                                                                                                                                                                                            Spell Equip
                                                                                                                                                                                            Mikanko Reflection Rondo

                                                                                                                                                                                              Equip only to an opponent's monster. While you control a "Mikanko" monster, take control of that equipped monster. Neither player can activate the effects of the equipped monster while you control it. When this card leaves the field, send the equipped monster to the GY. You can only control 1 "Mikanko Reflection Rondo". You can only activate 1 "Mikanko Reflection Rondo" per turn.


                                                                                                                                                                                              UR Rarity
                                                                                                                                                                                              3 cardMikanko Water Arabesque
                                                                                                                                                                                              UR Rarity
                                                                                                                                                                                              3 cardMikanko Water Arabesque
                                                                                                                                                                                              Mikanko Water Arabesque
                                                                                                                                                                                              Spell Equip
                                                                                                                                                                                              Mikanko Water Arabesque

                                                                                                                                                                                                The equipped monster cannot be destroyed by card effects. During your Main Phase: You can Special Summon 1 "Mikanko" monster from your hand or Deck, with a different original name than the equipped monster, and if you do, equip it with this card, then return the monster that was previously equipped with this card to the hand. You can only use this effect of "Mikanko Water Arabesque" once per turn.


                                                                                                                                                                                                SR Rarity
                                                                                                                                                                                                1 cardPot of Extravagance
                                                                                                                                                                                                SR Rarity
                                                                                                                                                                                                1 cardPot of Extravagance
                                                                                                                                                                                                Pot of Extravagance
                                                                                                                                                                                                Spell Normal
                                                                                                                                                                                                Pot of Extravagance

                                                                                                                                                                                                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                                                                                                                                                                                  Tag(s):

                                                                                                                                                                                                  SR Rarity
                                                                                                                                                                                                  2 cardPreparation of Rites
                                                                                                                                                                                                  SR Rarity
                                                                                                                                                                                                  2 cardPreparation of Rites
                                                                                                                                                                                                  Preparation of Rites
                                                                                                                                                                                                  Spell Normal
                                                                                                                                                                                                  Preparation of Rites

                                                                                                                                                                                                    Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                                                                                                                                                                                                    UR Rarity
                                                                                                                                                                                                    1 cardSnatch Steal
                                                                                                                                                                                                    UR Rarity
                                                                                                                                                                                                    1 cardSnatch Steal
                                                                                                                                                                                                    Snatch Steal
                                                                                                                                                                                                    Spell Equip
                                                                                                                                                                                                    Snatch Steal

                                                                                                                                                                                                      Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                                                                                                                                                                      R Rarity
                                                                                                                                                                                                      1 cardThe Great Mikanko Ceremony
                                                                                                                                                                                                      R Rarity
                                                                                                                                                                                                      1 cardThe Great Mikanko Ceremony
                                                                                                                                                                                                      The Great Mikanko Ceremony
                                                                                                                                                                                                      Spell Quick
                                                                                                                                                                                                      The Great Mikanko Ceremony

                                                                                                                                                                                                        Special Summon 1 "Mikanko" monster from your hand, ignoring its Summoning conditions, but return it to the hand during your opponent's End Phase. During your Main Phase: You can banish this card from your GY; send 1 "Mikanko" card from your Deck to the GY, except "The Great Mikanko Ceremony". You can only use each effect of "The Great Mikanko Ceremony" once per turn.


                                                                                                                                                                                                        UR Rarity
                                                                                                                                                                                                        1 cardTriple Tactics Talent
                                                                                                                                                                                                        UR Rarity
                                                                                                                                                                                                        1 cardTriple Tactics Talent
                                                                                                                                                                                                        Triple Tactics Talent
                                                                                                                                                                                                        Spell Normal
                                                                                                                                                                                                        Triple Tactics Talent

                                                                                                                                                                                                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                                                                                                                          Tag(s):

                                                                                                                                                                                                          UR Rarity
                                                                                                                                                                                                          1 cardTriple Tactics Thrust
                                                                                                                                                                                                          UR Rarity
                                                                                                                                                                                                          1 cardTriple Tactics Thrust
                                                                                                                                                                                                          Triple Tactics Thrust
                                                                                                                                                                                                          Spell Normal
                                                                                                                                                                                                          Triple Tactics Thrust

                                                                                                                                                                                                            If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                                                                                                                                                            N Rarity
                                                                                                                                                                                                            1 cardMikanko Rivalry
                                                                                                                                                                                                            N Rarity
                                                                                                                                                                                                            1 cardMikanko Rivalry
                                                                                                                                                                                                            Mikanko Rivalry
                                                                                                                                                                                                            Trap Normal
                                                                                                                                                                                                            Mikanko Rivalry

                                                                                                                                                                                                              If you control a "Mikanko" monster: Target 1 face-up monster on the field; equip it with 1 Equip Spell from your Deck that can equip to it. If an Equip Spell(s) is sent to your GY, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 Equip Spell in your GY; add it to your hand. You can only use each effect of "Mikanko Rivalry" once per turn.


                                                                                                                                                                                                              UR Rarity
                                                                                                                                                                                                              1 cardMikanko Spiritwalk
                                                                                                                                                                                                              UR Rarity
                                                                                                                                                                                                              1 cardMikanko Spiritwalk
                                                                                                                                                                                                              Mikanko Spiritwalk
                                                                                                                                                                                                              Trap Normal
                                                                                                                                                                                                              Mikanko Spiritwalk

                                                                                                                                                                                                                Target 1 face-up monster your opponent controls; equip that face-up monster to 1 "Mikanko" monster you control as an Equip Spell, then if a Ritual Monster Card is on the field, you can inflict 500 damage to your opponent for each Equip Spell you control. You can banish this card from your GY; Special Summon 1 of your "Mikanko" monsters that is banished or in your hand. You can only use each effect of "Mikanko Spiritwalk" once per turn.


                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                2 cardElder Entity N'tss
                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                2 cardElder Entity N'tss
                                                                                                                                                                                                                Elder Entity N'tss
                                                                                                                                                                                                                LIGHT 4
                                                                                                                                                                                                                Elder Entity N'tss
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 2500

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 1200


                                                                                                                                                                                                                1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardAccesscode Talker
                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardAccesscode Talker
                                                                                                                                                                                                                Accesscode Talker
                                                                                                                                                                                                                DARK
                                                                                                                                                                                                                Accesscode Talker
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 2300

                                                                                                                                                                                                                • LINK-4

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                                                                                                                                                                                                                2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                                                                                                                                                Tag(s):

                                                                                                                                                                                                                N Rarity
                                                                                                                                                                                                                1 cardGeonator Transverser
                                                                                                                                                                                                                N Rarity
                                                                                                                                                                                                                1 cardGeonator Transverser
                                                                                                                                                                                                                Geonator Transverser
                                                                                                                                                                                                                EARTH
                                                                                                                                                                                                                Geonator Transverser
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 1200

                                                                                                                                                                                                                • LINK-2

                                                                                                                                                                                                                Link Arrow:

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                                                                                                                                                                                                                2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.


                                                                                                                                                                                                                SR Rarity
                                                                                                                                                                                                                1 cardHiita the Fire Charmer, Ablaze
                                                                                                                                                                                                                SR Rarity
                                                                                                                                                                                                                1 cardHiita the Fire Charmer, Ablaze
                                                                                                                                                                                                                Hiita the Fire Charmer, Ablaze
                                                                                                                                                                                                                FIRE
                                                                                                                                                                                                                Hiita the Fire Charmer, Ablaze
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 1850

                                                                                                                                                                                                                • LINK-2

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                                                                                                                                                                                                                2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardI:P Masquerena
                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardI:P Masquerena
                                                                                                                                                                                                                I:P Masquerena
                                                                                                                                                                                                                DARK
                                                                                                                                                                                                                I:P Masquerena
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 800

                                                                                                                                                                                                                • LINK-2

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                                                                                                                                                                                                                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardKnightmare Unicorn
                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardKnightmare Unicorn
                                                                                                                                                                                                                Knightmare Unicorn
                                                                                                                                                                                                                DARK
                                                                                                                                                                                                                Knightmare Unicorn
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 2200

                                                                                                                                                                                                                • LINK-3

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                                                                                                                                                                                                                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardS:P Little Knight
                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardS:P Little Knight
                                                                                                                                                                                                                S:P Little Knight
                                                                                                                                                                                                                DARK
                                                                                                                                                                                                                S:P Little Knight
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 1600

                                                                                                                                                                                                                • LINK-2

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                                                                                                                                                                                                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardUnderworld Goddess of the Closed World
                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardUnderworld Goddess of the Closed World
                                                                                                                                                                                                                Underworld Goddess of the Closed World
                                                                                                                                                                                                                LIGHT
                                                                                                                                                                                                                Underworld Goddess of the Closed World
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 3000

                                                                                                                                                                                                                • LINK-5

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                                                                                                                                                                                                                4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                                                                                                                                                                SR Rarity
                                                                                                                                                                                                                1 cardHerald of the Arc Light
                                                                                                                                                                                                                SR Rarity
                                                                                                                                                                                                                1 cardHerald of the Arc Light
                                                                                                                                                                                                                Herald of the Arc Light
                                                                                                                                                                                                                LIGHT 4
                                                                                                                                                                                                                Herald of the Arc Light
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 600

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 1000


                                                                                                                                                                                                                1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                LIGHT
                                                                                                                                                                                                                Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 3000

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 3000


                                                                                                                                                                                                                2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                                                                                                                                                Tag(s):

                                                                                                                                                                                                                SR Rarity
                                                                                                                                                                                                                1 cardDownerd Magician
                                                                                                                                                                                                                SR Rarity
                                                                                                                                                                                                                1 cardDownerd Magician
                                                                                                                                                                                                                Downerd Magician
                                                                                                                                                                                                                DARK
                                                                                                                                                                                                                Downerd Magician
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 2100

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 200


                                                                                                                                                                                                                2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardNumber 30: Acid Golem of Destruction
                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardNumber 30: Acid Golem of Destruction
                                                                                                                                                                                                                Number 30: Acid Golem of Destruction
                                                                                                                                                                                                                WATER
                                                                                                                                                                                                                Number 30: Acid Golem of Destruction
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 3000

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 3000


                                                                                                                                                                                                                2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.


                                                                                                                                                                                                                R Rarity
                                                                                                                                                                                                                1 cardNumber 75: Bamboozling Gossip Shadow
                                                                                                                                                                                                                R Rarity
                                                                                                                                                                                                                1 cardNumber 75: Bamboozling Gossip Shadow
                                                                                                                                                                                                                Number 75: Bamboozling Gossip Shadow
                                                                                                                                                                                                                WIND
                                                                                                                                                                                                                Number 75: Bamboozling Gossip Shadow
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 1000

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 2600


                                                                                                                                                                                                                2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.


                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                                                                UR Rarity
                                                                                                                                                                                                                1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                                                                Super Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                                                                DARK
                                                                                                                                                                                                                Super Starslayer TY-PHON - Sky Crisis
                                                                                                                                                                                                                • ATK:

                                                                                                                                                                                                                • 2900

                                                                                                                                                                                                                • DEF:

                                                                                                                                                                                                                • 2900


                                                                                                                                                                                                                2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                                                                                                                                                                                                All decks has been used






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